Update trivial components to use auto comp states (#20539)
This commit is contained in:
@@ -2,53 +2,50 @@ using Content.Shared.Damage;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Cuffs.Components;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[Access(typeof(SharedCuffableSystem))]
|
||||
public sealed partial class HandcuffComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The time it takes to cuff an entity.
|
||||
/// </summary>
|
||||
[DataField("cuffTime"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float CuffTime = 3.5f;
|
||||
|
||||
/// <summary>
|
||||
/// The time it takes to uncuff an entity.
|
||||
/// </summary>
|
||||
[DataField("uncuffTime"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float UncuffTime = 3.5f;
|
||||
|
||||
/// <summary>
|
||||
/// The time it takes for a cuffed entity to uncuff itself.
|
||||
/// </summary>
|
||||
[DataField("breakoutTime"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float BreakoutTime = 30f;
|
||||
|
||||
/// <summary>
|
||||
/// If an entity being cuffed is stunned, this amount of time is subtracted from the time it takes to add/remove their cuffs.
|
||||
/// </summary>
|
||||
[DataField("stunBonus"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float StunBonus = 2f;
|
||||
|
||||
/// <summary>
|
||||
/// Will the cuffs break when removed?
|
||||
/// </summary>
|
||||
[DataField("breakOnRemove"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool BreakOnRemove;
|
||||
|
||||
/// <summary>
|
||||
/// Will the cuffs break when removed?
|
||||
/// </summary>
|
||||
[DataField("brokenPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string? BrokenPrototype;
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public EntProtoId? BrokenPrototype;
|
||||
|
||||
[DataField("damageOnResist"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public DamageSpecifier DamageOnResist = new()
|
||||
{
|
||||
DamageDict = new()
|
||||
@@ -60,48 +57,37 @@ public sealed partial class HandcuffComponent : Component
|
||||
/// <summary>
|
||||
/// The path of the RSI file used for the player cuffed overlay.
|
||||
/// </summary>
|
||||
[DataField("cuffedRSI"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public string? CuffedRSI = "Objects/Misc/handcuffs.rsi";
|
||||
|
||||
/// <summary>
|
||||
/// The iconstate used with the RSI file for the player cuffed overlay.
|
||||
/// </summary>
|
||||
[DataField("bodyIconState"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string? OverlayIconState = "body-overlay";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public string? BodyIconState = "body-overlay";
|
||||
|
||||
/// <summary>
|
||||
/// An opptional color specification for <see cref="OverlayIconState"/>
|
||||
/// An opptional color specification for <see cref="BodyIconState"/>
|
||||
/// </summary>
|
||||
[DataField("color"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public Color Color = Color.White;
|
||||
|
||||
[DataField("startCuffSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier StartCuffSound = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_start.ogg");
|
||||
|
||||
[DataField("endCuffSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier EndCuffSound = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_end.ogg");
|
||||
|
||||
[DataField("startBreakoutSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier StartBreakoutSound = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_breakout_start.ogg");
|
||||
|
||||
[DataField("startUncuffSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier StartUncuffSound = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_takeoff_start.ogg");
|
||||
|
||||
[DataField("endUncuffSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier EndUncuffSound = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_takeoff_end.ogg");
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class HandcuffComponentState : ComponentState
|
||||
{
|
||||
public readonly string? IconState;
|
||||
|
||||
public HandcuffComponentState(string? iconState)
|
||||
{
|
||||
IconState = iconState;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event fired on the User when the User attempts to cuff the Target.
|
||||
/// Should generate popups on the User.
|
||||
|
||||
Reference in New Issue
Block a user