Update trivial components to use auto comp states (#20539)

This commit is contained in:
DrSmugleaf
2023-09-28 16:20:29 -07:00
committed by GitHub
parent 14cfe44ece
commit a44fa86b68
158 changed files with 806 additions and 2866 deletions

View File

@@ -1,9 +1,6 @@
using Content.Shared.Chemistry.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Timing;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using static Content.Shared.Chemistry.Components.MovespeedModifierMetabolismComponent;
using Robust.Shared.Timing;
namespace Content.Shared.Chemistry
{
@@ -21,30 +18,10 @@ namespace Content.Shared.Chemistry
UpdatesOutsidePrediction = true;
SubscribeLocalEvent<MovespeedModifierMetabolismComponent, ComponentHandleState>(OnMovespeedHandleState);
SubscribeLocalEvent<MovespeedModifierMetabolismComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<MovespeedModifierMetabolismComponent, ComponentStartup>(AddComponent);
SubscribeLocalEvent<MovespeedModifierMetabolismComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshMovespeed);
}
private void OnGetState(EntityUid uid, MovespeedModifierMetabolismComponent component, ref ComponentGetState args)
{
args.State = new MovespeedModifierMetabolismComponentState(
component.WalkSpeedModifier,
component.SprintSpeedModifier,
component.ModifierTimer);
}
private void OnMovespeedHandleState(EntityUid uid, MovespeedModifierMetabolismComponent component, ref ComponentHandleState args)
{
if (args.Current is not MovespeedModifierMetabolismComponentState cast)
return;
component.WalkSpeedModifier = cast.WalkSpeedModifier;
component.SprintSpeedModifier = cast.SprintSpeedModifier;
component.ModifierTimer = cast.ModifierTimer;
}
private void OnRefreshMovespeed(EntityUid uid, MovespeedModifierMetabolismComponent component, RefreshMovementSpeedModifiersEvent args)
{
args.ModifySpeed(component.WalkSpeedModifier, component.SprintSpeedModifier);