Update trivial components to use auto comp states (#20539)
This commit is contained in:
@@ -65,7 +65,7 @@ public abstract partial class SharedBuckleSystem : EntitySystem
|
||||
|| !Resolve(buckleUid, ref buckleComp, false))
|
||||
return;
|
||||
|
||||
_transform.SetCoordinates(buckleUid, new EntityCoordinates(strapUid, strapComp.BuckleOffset));
|
||||
_transform.SetCoordinates(buckleUid, new EntityCoordinates(strapUid, strapComp.BuckleOffsetClamped));
|
||||
|
||||
var buckleTransform = Transform(buckleUid);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user