Update trivial components to use auto comp states (#20539)
This commit is contained in:
@@ -6,9 +6,7 @@ using Content.Shared.Body.Part;
|
||||
using Content.Shared.Body.Prototypes;
|
||||
using Content.Shared.DragDrop;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Map;
|
||||
using MapInitEvent = Robust.Shared.GameObjects.MapInitEvent;
|
||||
|
||||
namespace Content.Shared.Body.Systems;
|
||||
|
||||
@@ -30,8 +28,6 @@ public partial class SharedBodySystem
|
||||
SubscribeLocalEvent<BodyComponent, ComponentInit>(OnBodyInit);
|
||||
SubscribeLocalEvent<BodyComponent, MapInitEvent>(OnBodyMapInit);
|
||||
SubscribeLocalEvent<BodyComponent, CanDragEvent>(OnBodyCanDrag);
|
||||
SubscribeLocalEvent<BodyComponent, ComponentGetState>(OnBodyGetState);
|
||||
SubscribeLocalEvent<BodyComponent, ComponentHandleState>(OnBodyHandleState);
|
||||
}
|
||||
|
||||
private void OnBodyInserted(EntityUid uid, BodyComponent component, EntInsertedIntoContainerMessage args)
|
||||
@@ -82,28 +78,6 @@ public partial class SharedBodySystem
|
||||
}
|
||||
}
|
||||
|
||||
private void OnBodyHandleState(EntityUid uid, BodyComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not BodyComponentState state)
|
||||
return;
|
||||
|
||||
component.Prototype = state.Prototype != null ? state.Prototype : null!;
|
||||
component.GibSound = state.GibSound;
|
||||
component.RequiredLegs = state.RequiredLegs;
|
||||
component.LegEntities = EntityManager.EnsureEntitySet<BodyComponent>(state.LegNetEntities, uid);
|
||||
}
|
||||
|
||||
private void OnBodyGetState(EntityUid uid, BodyComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = new BodyComponentState(
|
||||
component.Prototype,
|
||||
component.RootPartSlot,
|
||||
component.GibSound,
|
||||
component.RequiredLegs,
|
||||
EntityManager.GetNetEntitySet(component.LegEntities)
|
||||
);
|
||||
}
|
||||
|
||||
private void OnBodyInit(EntityUid bodyId, BodyComponent body, ComponentInit args)
|
||||
{
|
||||
// Setup the initial container.
|
||||
|
||||
Reference in New Issue
Block a user