Update trivial components to use auto comp states (#20539)
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@@ -6,7 +6,6 @@ using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using static Content.Shared.Humanoid.HumanoidAppearanceState;
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namespace Content.Client.Humanoid;
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@@ -76,7 +75,7 @@ public sealed partial class HumanoidMarkingModifierWindow : DefaultWindow
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continue;
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}
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modifier.SetState(true, layerInfo.ID ?? string.Empty, layerInfo.Color ?? Color.White);
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modifier.SetState(true, layerInfo.Id ?? string.Empty, layerInfo.Color ?? Color.White);
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}
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var eyesColor = Color.White;
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