Shuttle map IFF tweaks (#25897)
- HideLabel just means it won't have its name / button drawn whereas Hide will block it completely.
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@@ -318,10 +318,13 @@ public sealed partial class MapScreen : BoxContainer
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foreach (var grid in _mapManager.GetAllMapGrids(mapComp.MapId))
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{
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_entManager.TryGetComponent(grid.Owner, out IFFComponent? iffComp);
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var gridObj = new GridMapObject()
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{
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Name = _entManager.GetComponent<MetaDataComponent>(grid.Owner).EntityName,
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Entity = grid.Owner
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Entity = grid.Owner,
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HideButton = iffComp != null && (iffComp.Flags & IFFFlags.HideLabel) != 0x0,
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};
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// Always show our shuttle immediately
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@@ -329,7 +332,8 @@ public sealed partial class MapScreen : BoxContainer
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{
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AddMapObject(mapComp.MapId, gridObj);
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}
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else
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else if (iffComp == null ||
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(iffComp.Flags & IFFFlags.Hide) == 0x0)
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{
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_pendingMapObjects.Add((mapComp.MapId, gridObj));
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}
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@@ -423,10 +427,14 @@ public sealed partial class MapScreen : BoxContainer
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/// </summary>
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private void AddMapObject(MapId mapId, IMapObject mapObj)
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{
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var gridContents = _mapHeadings[mapId];
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var existing = _mapObjects.GetOrNew(mapId);
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existing.Add(mapObj);
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if (mapObj.HideButton)
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return;
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var gridContents = _mapHeadings[mapId];
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var gridButton = new Button()
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{
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Text = mapObj.Name,
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@@ -345,7 +345,7 @@ public sealed partial class ShuttleMapControl : BaseShuttleControl
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// Rudimentary IFF for now, if IFF hiding on then we don't show on the map at all
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if (grid.Owner != _shuttleEntity &&
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EntManager.TryGetComponent(grid, out iffComp) &&
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(iffComp.Flags & (IFFFlags.Hide | IFFFlags.HideLabel)) != 0x0)
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(iffComp.Flags & IFFFlags.Hide) != 0x0)
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{
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continue;
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}
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@@ -367,6 +367,9 @@ public sealed partial class ShuttleMapControl : BaseShuttleControl
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AddMapObject(existingEdges, existingVerts, mapObject);
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// Text
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if (iffComp != null && (iffComp.Flags & IFFFlags.HideLabel) != 0x0)
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continue;
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// Force drawing it at this point.
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var iffText = _shuttles.GetIFFLabel(grid, self: true, component: iffComp);
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@@ -60,7 +60,7 @@ public abstract partial class SharedShuttleSystem
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return;
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component.Color = color;
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Dirty(component);
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Dirty(gridUid, component);
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UpdateIFFInterfaces(gridUid, component);
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}
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@@ -73,7 +73,7 @@ public abstract partial class SharedShuttleSystem
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return;
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component.Flags |= flags;
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Dirty(component);
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Dirty(gridUid, component);
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UpdateIFFInterfaces(gridUid, component);
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}
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@@ -87,7 +87,7 @@ public abstract partial class SharedShuttleSystem
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return;
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component.Flags &= ~flags;
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Dirty(component);
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Dirty(gridUid, component);
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UpdateIFFInterfaces(gridUid, component);
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}
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}
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@@ -3,5 +3,6 @@ namespace Content.Shared.Shuttles.UI.MapObjects;
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public record struct GridMapObject : IMapObject
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{
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public string Name { get; set; }
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public bool HideButton { get; init; }
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public EntityUid Entity;
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}
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@@ -6,4 +6,9 @@ namespace Content.Shared.Shuttles.UI.MapObjects;
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public interface IMapObject
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{
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string Name { get; }
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/// <summary>
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/// Should we hide the button from being shown (AKA just draw it).
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/// </summary>
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bool HideButton { get; }
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}
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@@ -4,4 +4,7 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.Shuttles.UI.MapObjects;
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[Serializable, NetSerializable]
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public readonly record struct ShuttleBeaconObject(NetEntity Entity, NetCoordinates Coordinates, string Name) : IMapObject;
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public readonly record struct ShuttleBeaconObject(NetEntity Entity, NetCoordinates Coordinates, string Name) : IMapObject
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{
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public bool HideButton => false;
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}
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@@ -4,4 +4,7 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.Shuttles.UI.MapObjects;
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[Serializable, NetSerializable]
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public record struct ShuttleExclusionObject(NetCoordinates Coordinates, float Range, string Name = "") : IMapObject;
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public record struct ShuttleExclusionObject(NetCoordinates Coordinates, float Range, string Name = "") : IMapObject
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{
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public bool HideButton => false;
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}
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