Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848)

* Content - change the (should-be-obsolete) DisposeAllChildren into the more robust RemoveAllChildren.

* Remove duplicate calls.

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
LordCarve
2025-09-23 05:40:48 +02:00
committed by GitHub
parent fd40888b0e
commit a3ddba6f42
35 changed files with 49 additions and 52 deletions

View File

@@ -861,7 +861,7 @@ public sealed class MappingState : GameplayStateBase
}
else
{
button.ChildrenPrototypes.DisposeAllChildren();
button.ChildrenPrototypes.RemoveAllChildren();
button.CollapseButton.Label.Text = "▶";
}
}