Oldchat (#11913)
* attempt at moving MainViewport to UIWidget * oldchat (prototype) * separate oldchat and default ss14 HUD into their own files * restores original default game screen logic and adds that logic into separated chat game screen * hand reloading, several tweaks to port oldchat to main ss14 branch oldchat is currently not selectable * screen type cvar, gameplay state screen reloading/loading * reload screen on ui layout cvar change * fixes up basic reloading (HUD switching is still very bad) * some UI widget reloading for main UI screen switching * alert sync on screen change * inventory reload * hotbar margin fix * chat bubbles above viewport * whoops * fixes ordering of speech bubble root * should fix the chat focus issue (at least in-game, not lobby yet) * should fix up the lobby/game chat focus * fixes chat for lobby, turns lobby into a UI state * viewport UI controller * viewport ratio selection * whoops * adds the /tg/ widescreen ratio * removes warning from inventory UI controller, adds background to separated chat game screen's chat portion * menu button reload * unload menu buttons only from gameplay state shutdown * bugfix * character button fix * adds config options for viewport width/UI layout * variable naming changes, get or null instead of get to avoid exceptions * moves entity system get into controller
This commit is contained in:
@@ -15,14 +15,12 @@ using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
namespace Content.Client.Lobby.UI
|
||||
{
|
||||
[GenerateTypedNameReferences]
|
||||
internal sealed partial class LobbyGui : Control
|
||||
internal sealed partial class LobbyGui : UIScreen
|
||||
{
|
||||
public LobbyGui(IEntityManager entityManager,
|
||||
IClientPreferencesManager preferencesManager)
|
||||
public LobbyGui()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
ServerName.HorizontalExpand = true;
|
||||
ServerName.HorizontalAlignment = HAlignment.Center;
|
||||
SetAnchorPreset(MainContainer, LayoutPreset.Wide);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user