Remove server-side sprite references from chem master (#15888)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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15
Content.Shared/Chemistry/Components/PillComponent.cs
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15
Content.Shared/Chemistry/Components/PillComponent.cs
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@@ -0,0 +1,15 @@
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using Robust.Shared.GameStates;
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namespace Content.Shared.Chemistry.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
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public sealed partial class PillComponent : Component
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{
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/// <summary>
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/// The pill id. Used for networking & serializing pill visuals.
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/// </summary>
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[AutoNetworkedField]
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[DataField("pillType")]
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[ViewVariables(VVAccess.ReadWrite)]
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public uint PillType;
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}
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