Shuttle docking (#5169)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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@@ -99,7 +99,7 @@ namespace Content.Server.Physics.Controllers
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// inputs will do different things.
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// TODO: Do that
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float speedCap;
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var angularSpeed = 0.75f;
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var angularSpeed = 0.075f;
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// ShuttleSystem has already worked out the ratio so we'll just multiply it back by the mass.
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var movement = (mover.VelocityDir.walking + mover.VelocityDir.sprinting);
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