Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704)

This commit is contained in:
Pieter-Jan Briers
2022-06-07 15:26:28 +02:00
committed by GitHub
parent cecf87997b
commit a323ba8223
164 changed files with 199 additions and 171 deletions

View File

@@ -16,7 +16,7 @@ namespace Content.Client.Inventory
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(InventoryComponent))]
[Friend(typeof(ClientInventorySystem))]
[Access(typeof(ClientInventorySystem))]
public sealed class ClientInventoryComponent : InventoryComponent
{
public Control BottomLeftButtons = default!;
@@ -34,6 +34,7 @@ namespace Content.Client.Inventory
/// Data about the current layers that have been added to the players sprite due to the items in each equipment slot.
/// </summary>
[ViewVariables]
[Access(typeof(ClientInventorySystem), Other = AccessPermissions.ReadWriteExecute)] // FIXME Friends
public readonly Dictionary<string, HashSet<string>> VisualLayerKeys = new();
public bool AttachedToGameHud;