Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -28,12 +28,7 @@ namespace Content.Shared.Maps
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public ushort TileId { get; private set; }
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[DataField("name")]
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public string Name
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{
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get => _name;
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private set => _name = Loc.GetString(value);
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}
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public string Name { get; private set; } = "";
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[DataField("sprite")] public ResourcePath? Sprite { get; }
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[DataField("isSubfloor")] public bool IsSubFloor { get; private set; }
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