Changes for prototype load parallelization (#13066)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2022-12-20 23:25:34 +01:00
committed by GitHub
parent 584921b423
commit a323671984
50 changed files with 169 additions and 249 deletions

View File

@@ -277,9 +277,9 @@ namespace Content.Server.Cuffs.Components
{
cuff.Broken = true;
var meta = _entMan.GetComponent<MetaDataComponent>(cuffsToRemove);
meta.EntityName = cuff.BrokenName;
meta.EntityDescription = cuff.BrokenDesc;
var meta = _entMan.GetComponent<MetaDataComponent>(cuffsToRemove);
meta.EntityName = Loc.GetString(cuff.BrokenName);
meta.EntityDescription = Loc.GetString(cuff.BrokenDesc);
if (_entMan.TryGetComponent<SpriteComponent>(cuffsToRemove, out var sprite) && cuff.BrokenState != null)
{