Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -86,7 +86,7 @@ public sealed partial class MappingSystem : EntitySystem
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{
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CheckCanInteract = false,
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Event = actionEvent,
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DisplayName = tileDef.Name,
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DisplayName = Loc.GetString(tileDef.Name),
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Icon = tileIcon
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};
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