@@ -1,4 +1,4 @@
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Reflection;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace Content.Server.UserInterface
|
||||
/// NOTE: DO NOT DIRECTLY SET, USE ActivatableUISystem.SetCurrentSingleUser
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public ICommonSession? CurrentSingleUser;
|
||||
public IPlayerSession? CurrentSingleUser;
|
||||
|
||||
void ISerializationHooks.AfterDeserialization()
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Server.Player;
|
||||
|
||||
namespace Content.Server.UserInterface;
|
||||
|
||||
@@ -173,7 +173,7 @@ public sealed partial class ActivatableUISystem : EntitySystem
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SetCurrentSingleUser(EntityUid uid, ICommonSession? v, ActivatableUIComponent? aui = null)
|
||||
public void SetCurrentSingleUser(EntityUid uid, IPlayerSession? v, ActivatableUIComponent? aui = null)
|
||||
{
|
||||
if (!Resolve(uid, ref aui))
|
||||
return;
|
||||
@@ -231,9 +231,9 @@ public sealed class UserOpenActivatableUIAttemptEvent : CancellableEntityEventAr
|
||||
public sealed class AfterActivatableUIOpenEvent : EntityEventArgs
|
||||
{
|
||||
public EntityUid User { get; }
|
||||
public readonly ICommonSession Session;
|
||||
public readonly IPlayerSession Session;
|
||||
|
||||
public AfterActivatableUIOpenEvent(EntityUid who, ICommonSession session)
|
||||
public AfterActivatableUIOpenEvent(EntityUid who, IPlayerSession session)
|
||||
{
|
||||
User = who;
|
||||
Session = session;
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Shared.Materials;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Shared.Weapons.Melee;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -26,7 +27,7 @@ public sealed class StatValuesCommand : IConsoleCommand
|
||||
public string Help => $"{Command} <cargosell / lathesell / melee>";
|
||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (shell.Player is not { } pSession)
|
||||
if (shell.Player is not IPlayerSession pSession)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("stat-values-server"));
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user