Revert "Update submodule to 172.0.0 (#21222)" (#21225)

This commit is contained in:
metalgearsloth
2023-10-24 21:55:20 +11:00
committed by GitHub
parent 517aea8bc3
commit a2bbda43cc
249 changed files with 1049 additions and 967 deletions

View File

@@ -5,11 +5,12 @@ using Content.Server.Chat.Managers;
using Content.Server.Popups;
using Content.Shared.Database;
using Content.Shared.Popups;
using Robust.Server.Player;
using Robust.Shared.Player;
using Content.Shared.Chat;
using Content.Shared.Prayer;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.Prayer;
/// <summary>
@@ -73,7 +74,7 @@ public sealed class PrayerSystem : EntitySystem
/// <param name="source">The IPlayerSession that sent the message</param>
/// <param name="messageString">The main message sent to the player via the chatbox</param>
/// <param name="popupMessage">The popup to notify the player, also prepended to the messageString</param>
public void SendSubtleMessage(ICommonSession target, ICommonSession source, string messageString, string popupMessage)
public void SendSubtleMessage(IPlayerSession target, IPlayerSession source, string messageString, string popupMessage)
{
if (target.AttachedEntity == null)
return;
@@ -95,7 +96,7 @@ public sealed class PrayerSystem : EntitySystem
/// You may be wondering, "Why the admin chat, specifically? Nobody even reads it!"
/// Exactly.
/// </remarks>
public void Pray(ICommonSession sender, PrayableComponent comp, string message)
public void Pray(IPlayerSession sender, PrayableComponent comp, string message)
{
if (sender.AttachedEntity == null)
return;