Atmos pipe rework (#3833)

* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
This commit is contained in:
Vera Aguilera Puerto
2021-06-19 13:25:05 +02:00
committed by GitHub
parent cfc3f2e7fc
commit a2b737d945
250 changed files with 3964 additions and 3163 deletions

View File

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using System.Diagnostics.CodeAnalysis;
using Content.Server.Anchor;
using Content.Server.Atmos.Piping.Binary.Components;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.NodeContainer;
using Content.Shared.Atmos.Piping.Unary.Components;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasPortableSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasPortableComponent, AnchorAttemptEvent>(OnPortableAnchorAttempt);
SubscribeLocalEvent<GasPortableComponent, AnchoredEvent>(OnPortableAnchored);
SubscribeLocalEvent<GasPortableComponent, UnanchoredEvent>(OnPortableUnanchored);
}
private void OnPortableAnchorAttempt(EntityUid uid, GasPortableComponent component, AnchorAttemptEvent args)
{
if (!ComponentManager.TryGetComponent(uid, out ITransformComponent? transform))
return;
// If we can't find any ports, cancel the anchoring.
if(!FindGasPortIn(transform.GridID, transform.Coordinates, out _))
args.Cancel();
}
private void OnPortableAnchored(EntityUid uid, GasPortableComponent portable, AnchoredEvent args)
{
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(portable.PortName, out PipeNode? portableNode))
return;
portableNode.ConnectionsEnabled = true;
if (ComponentManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(GasPortableVisuals.ConnectedState, true);
}
}
private void OnPortableUnanchored(EntityUid uid, GasPortableComponent portable, UnanchoredEvent args)
{
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(portable.PortName, out PipeNode? portableNode))
return;
portableNode.ConnectionsEnabled = false;
if (ComponentManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(GasPortableVisuals.ConnectedState, false);
}
}
private bool FindGasPortIn(GridId gridId, EntityCoordinates coordinates, [NotNullWhen(true)] out GasPortComponent? port)
{
port = null;
if (!gridId.IsValid())
return false;
var grid = _mapManager.GetGrid(gridId);
foreach (var entityUid in grid.GetLocal(coordinates))
{
if (ComponentManager.TryGetComponent<GasPortComponent>(entityUid, out port))
{
return true;
}
}
return false;
}
}
}