Add a warning dialog to the observe button. (#4794)
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@@ -84,7 +84,6 @@ namespace Content.Client.Lobby
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_userInterfaceManager.StateRoot.AddChild(_characterSetup);
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};
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_lobby.ObserveButton.OnPressed += _ => _consoleHost.ExecuteCommand("observe");
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_lobby.ReadyButton.OnPressed += _ =>
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{
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if (!gameTicker.IsGameStarted)
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