add 👷 JobCondition system for reagents (#29023)
* hell 💀 * you're right i'm dumb * use the beautiful protoid and or in localization 🥩 * 🙏
This commit is contained in:
@@ -0,0 +1,49 @@
|
|||||||
|
using System.Linq;
|
||||||
|
using Content.Shared.Chemistry.Reagent;
|
||||||
|
using Content.Shared.Mobs;
|
||||||
|
using Content.Shared.Mobs.Components;
|
||||||
|
using Content.Shared.Localizations;
|
||||||
|
using Robust.Shared.Prototypes;
|
||||||
|
using Content.Shared.Mind;
|
||||||
|
using Content.Shared.Mind.Components;
|
||||||
|
using Content.Shared.Roles;
|
||||||
|
using Content.Shared.Roles.Jobs;
|
||||||
|
using Content.Shared.Station;
|
||||||
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
|
||||||
|
namespace Content.Server.Chemistry.ReagentEffectConditions
|
||||||
|
{
|
||||||
|
public sealed partial class JobCondition : ReagentEffectCondition
|
||||||
|
{
|
||||||
|
[DataField(required: true)] public List<ProtoId<JobPrototype>> Job;
|
||||||
|
|
||||||
|
public override bool Condition(ReagentEffectArgs args)
|
||||||
|
{
|
||||||
|
args.EntityManager.TryGetComponent<MindContainerComponent>(args.SolutionEntity, out var mindContainer);
|
||||||
|
if (mindContainer != null && mindContainer.Mind != null)
|
||||||
|
{
|
||||||
|
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
|
||||||
|
if (args.EntityManager.TryGetComponent<JobComponent>(mindContainer?.Mind, out var comp) && prototypeManager.TryIndex(comp.Prototype, out var prototype))
|
||||||
|
{
|
||||||
|
foreach (var jobId in Job)
|
||||||
|
{
|
||||||
|
if (prototype.ID == jobId)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GuidebookExplanation(IPrototypeManager prototype)
|
||||||
|
{
|
||||||
|
var localizedNames = Job.Select(jobId => prototype.Index(jobId).LocalizedName).ToList();
|
||||||
|
return Loc.GetString("reagent-effect-condition-guidebook-job-condition", ("job", ContentLocalizationManager.FormatListToOr(localizedNames)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using Robust.Shared.Utility;
|
using Robust.Shared.Utility;
|
||||||
@@ -119,6 +119,20 @@ namespace Content.Shared.Localizations
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Formats a list as per english grammar rules, but uses or instead of and.
|
||||||
|
/// </summary>
|
||||||
|
public static string FormatListToOr(List<string> list)
|
||||||
|
{
|
||||||
|
return list.Count switch
|
||||||
|
{
|
||||||
|
<= 0 => string.Empty,
|
||||||
|
1 => list[0],
|
||||||
|
2 => $"{list[0]} or {list[1]}",
|
||||||
|
_ => $"{string.Join(" or ", list)}"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Formats a direction struct as a human-readable string.
|
/// Formats a direction struct as a human-readable string.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -28,6 +28,9 @@ reagent-effect-condition-guidebook-reagent-threshold =
|
|||||||
reagent-effect-condition-guidebook-mob-state-condition =
|
reagent-effect-condition-guidebook-mob-state-condition =
|
||||||
the mob is { $state }
|
the mob is { $state }
|
||||||
|
|
||||||
|
reagent-effect-condition-guidebook-job-condition =
|
||||||
|
the target's job is { $job }
|
||||||
|
|
||||||
reagent-effect-condition-guidebook-solution-temperature =
|
reagent-effect-condition-guidebook-solution-temperature =
|
||||||
the solution's temperature is { $max ->
|
the solution's temperature is { $max ->
|
||||||
[2147483648] at least {NATURALFIXED($min, 2)}k
|
[2147483648] at least {NATURALFIXED($min, 2)}k
|
||||||
|
|||||||
Reference in New Issue
Block a user