Damage masks (#9402)
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@@ -7,6 +7,7 @@ using Content.Shared.Alert;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Interaction;
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using Content.Shared.MobState.Components;
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using Content.Shared.MobState.EntitySystems;
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using Content.Shared.Popups;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Standing;
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@@ -323,7 +324,8 @@ namespace Content.Server.Buckle.Components
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EntitySystem.Get<StandingStateSystem>().Stand(Owner);
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}
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mobState?.CurrentState?.EnterState(Owner, _entMan);
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IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SharedMobStateSystem>()
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.EnterState(mobState, mobState?.CurrentState);
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UpdateBuckleStatus();
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