Carp wave spawner and dragons as an actual event (#10254)
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11
Content.Shared/Sprite/SharedRandomSpriteSystem.cs
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11
Content.Shared/Sprite/SharedRandomSpriteSystem.cs
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using Robust.Shared.Serialization;
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namespace Content.Shared.Sprite;
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public abstract class SharedRandomSpriteSystem : EntitySystem {}
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[Serializable, NetSerializable]
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public sealed class RandomSpriteColorComponentState : ComponentState
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{
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public Dictionary<string, (string State, Color? Color)> Selected = default!;
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}
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