Carp wave spawner and dragons as an actual event (#10254)

This commit is contained in:
metalgearsloth
2022-08-08 10:18:14 +10:00
committed by GitHub
parent 3d850c6592
commit a29d8b9fa2
60 changed files with 1264 additions and 569 deletions

View File

@@ -0,0 +1,13 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Is this entity always considered to be touching a wall?
/// i.e. when weightless they're floaty but still have free movement.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class MovementAlwaysTouchingComponent : Component
{
}