Perform CentCom-ification (#9876)
* Change "CentComm" to "CentCom" * Change "Centcomm" to "CentCom", skipping CVar and changelog * Change "Centcom" to "CentCom", skipping lots of item IDs * Change "centcomm" to "CentCom", skipping URLs, some var, IDs * Change "centcom" to "CentCom", skipping IDs and alike
This commit is contained in:
@@ -11,7 +11,7 @@ namespace Content.Server.Announcements
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{
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{
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public string Command => "announce";
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public string Command => "announce";
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public string Description => "Send an in-game announcement.";
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public string Description => "Send an in-game announcement.";
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public string Help => $"{Command} <sender> <message> or {Command} <message> to send announcement as centcomm.";
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public string Help => $"{Command} <sender> <message> or {Command} <message> to send announcement as CentCom.";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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var chat = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
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var chat = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
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@@ -254,7 +254,7 @@ namespace Content.Server.Shuttles.Systems
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var locked = shuttleFtl != null || Paused(shuttle!.Owner);
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var locked = shuttleFtl != null || Paused(shuttle!.Owner);
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// Can't cache it because it may have a whitelist for the particular console.
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// Can't cache it because it may have a whitelist for the particular console.
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// Include paused as we still want to show centcomm.
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// Include paused as we still want to show CentCom.
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foreach (var comp in EntityQuery<FTLDestinationComponent>(true))
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foreach (var comp in EntityQuery<FTLDestinationComponent>(true))
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{
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{
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// Can't warp to itself or if it's not on the whitelist.
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// Can't warp to itself or if it's not on the whitelist.
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@@ -65,7 +65,7 @@ public sealed partial class ShuttleSystem
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private static readonly Color DangerColor = Color.Red;
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private static readonly Color DangerColor = Color.Red;
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/// <summary>
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/// <summary>
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/// Have the emergency shuttles been authorised to launch at Centcomm?
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/// Have the emergency shuttles been authorised to launch at CentCom?
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/// </summary>
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/// </summary>
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private bool _launchedShuttles;
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private bool _launchedShuttles;
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@@ -25,7 +25,7 @@ namespace Content.Server.Shuttles.Systems;
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public sealed partial class ShuttleSystem
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public sealed partial class ShuttleSystem
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{
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{
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/*
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/*
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* Handles the escape shuttle + Centcomm.
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* Handles the escape shuttle + CentCom.
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*/
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*/
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[Dependency] private readonly IAdminLogManager _logger = default!;
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[Dependency] private readonly IAdminLogManager _logger = default!;
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@@ -420,7 +420,7 @@ public sealed partial class ShuttleSystem
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_centcommMap = _mapManager.CreateMap();
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_centcommMap = _mapManager.CreateMap();
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_mapManager.SetMapPaused(_centcommMap.Value, true);
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_mapManager.SetMapPaused(_centcommMap.Value, true);
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// Load Centcomm
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// Load CentCom
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var centcommPath = _configManager.GetCVar(CCVars.CentcommMap);
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var centcommPath = _configManager.GetCVar(CCVars.CentcommMap);
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if (!string.IsNullOrEmpty(centcommPath))
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if (!string.IsNullOrEmpty(centcommPath))
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@@ -433,7 +433,7 @@ public sealed partial class ShuttleSystem
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}
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}
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else
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else
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{
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{
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_sawmill.Info("No centcomm map found, skipping setup.");
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_sawmill.Info("No CentCom map found, skipping setup.");
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}
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}
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foreach (var comp in EntityQuery<StationDataComponent>(true))
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foreach (var comp in EntityQuery<StationDataComponent>(true))
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@@ -449,7 +449,7 @@ public sealed partial class ShuttleSystem
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// Load escape shuttle
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// Load escape shuttle
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var (_, shuttle) = _loader.LoadBlueprint(_centcommMap.Value, component.EmergencyShuttlePath.ToString(), new MapLoadOptions()
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var (_, shuttle) = _loader.LoadBlueprint(_centcommMap.Value, component.EmergencyShuttlePath.ToString(), new MapLoadOptions()
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{
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{
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// Should be far enough... right? I'm too lazy to bounds check centcomm rn.
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// Should be far enough... right? I'm too lazy to bounds check CentCom rn.
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Offset = new Vector2(500f + _shuttleIndex, 0f)
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Offset = new Vector2(500f + _shuttleIndex, 0f)
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});
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});
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@@ -16,7 +16,7 @@ job-name-atmostech = atmospheric technician
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job-name-hop = head of personnel
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job-name-hop = head of personnel
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job-name-captain = captain
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job-name-captain = captain
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job-name-serviceworker = service worker
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job-name-serviceworker = service worker
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job-name-centcomoff = centcom official
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job-name-centcomoff = CentCom official
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job-name-reporter = reporter
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job-name-reporter = reporter
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job-name-musician = musician
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job-name-musician = musician
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job-name-librarian = librarian
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job-name-librarian = librarian
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@@ -1,7 +1,7 @@
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stamp-component-stamped-name-default = A very important person
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stamp-component-stamped-name-default = A very important person
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stamp-component-stamped-name-mime = Mime
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stamp-component-stamped-name-mime = Mime
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stamp-component-stamped-name-captain = Captain
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stamp-component-stamped-name-captain = Captain
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stamp-component-stamped-name-centcom = Centcom
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stamp-component-stamped-name-centcom = CentCom
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stamp-component-stamped-name-chaplain = Chaplain
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stamp-component-stamped-name-chaplain = Chaplain
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stamp-component-stamped-name-clown = Clown
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stamp-component-stamped-name-clown = Clown
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stamp-component-stamped-name-cmo = Chief Medical Officer
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stamp-component-stamped-name-cmo = Chief Medical Officer
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@@ -11,7 +11,7 @@ emergency-shuttle-command-dock-desc = Calls the emergency shuttle and docks it t
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emergency-shuttle-command-launch-desc = Early launches the emergency shuttle if possible.
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emergency-shuttle-command-launch-desc = Early launches the emergency shuttle if possible.
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# Emergency shuttle
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# Emergency shuttle
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emergency-shuttle-left = The Emergency Shuttle has left the station. Estimate {$transitTime} seconds until the shuttle arrives at Centcomm.
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emergency-shuttle-left = The Emergency Shuttle has left the station. Estimate {$transitTime} seconds until the shuttle arrives at CentCom.
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emergency-shuttle-launch-time = The emergency shuttle will launch in {$consoleAccumulator} seconds.
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emergency-shuttle-launch-time = The emergency shuttle will launch in {$consoleAccumulator} seconds.
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emergency-shuttle-docked = The Emergency Shuttle has docked with the station on the {$direction} side. It will leave in {$time} seconds.
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emergency-shuttle-docked = The Emergency Shuttle has docked with the station on the {$direction} side. It will leave in {$time} seconds.
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emergency-shuttle-good-luck = The Emergency Shuttle is unable to find a station. Good luck.
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emergency-shuttle-good-luck = The Emergency Shuttle is unable to find a station. Good luck.
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@@ -58431,7 +58431,7 @@ entities:
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- uid: 5269
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- uid: 5269
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type: Memorial
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type: Memorial
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components:
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components:
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- desc: A gift from Centcomm, declaring Lighthouse as one of their finest stations, with only the best of crew sent to maintain it. Someone seems to have vandalized the back of it with 'Greytide 4ever'...
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- desc: A gift from CentCom, declaring Lighthouse as one of their finest stations, with only the best of crew sent to maintain it. Someone seems to have vandalized the back of it with 'Greytide 4ever'...
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name: Lighthouse Station Monument
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name: Lighthouse Station Monument
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type: MetaData
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type: MetaData
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- pos: 14.5,-23.5
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- pos: 14.5,-23.5
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@@ -109480,7 +109480,7 @@ entities:
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- pos: -29.69801,-2.933305
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- pos: -29.69801,-2.933305
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parent: 100
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parent: 100
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type: Transform
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type: Transform
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- content: "Clean up this mess before we hire a mailman for your station proper!\n \n \n-CentComm\n"
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- content: "Clean up this mess before we hire a mailman for your station proper!\n \n \n-CentCom\n"
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type: Paper
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type: Paper
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- canCollide: False
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- canCollide: False
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type: Physics
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type: Physics
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@@ -128,7 +128,7 @@
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- type: entity
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- type: entity
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parent: ClothingBackpackDuffel
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parent: ClothingBackpackDuffel
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id: ClothingBackpackDuffelSyndicateCostumeCentcom
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id: ClothingBackpackDuffelSyndicateCostumeCentcom
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name: Centcom official costume duffel bag
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name: CentCom official costume duffel bag
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description: "Contains a full CentCom Official uniform set, headset and clipboard included. The headset comes without an encryption key."
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description: "Contains a full CentCom Official uniform set, headset and clipboard included. The headset comes without an encryption key."
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components:
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components:
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- type: StorageFill
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- type: StorageFill
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@@ -20,7 +20,7 @@
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- "'Here kitty kitty' no longer preferred tajaran retrieval technique."
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- "'Here kitty kitty' no longer preferred tajaran retrieval technique."
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- "Man travels 7000 light years to retrieve lost hankie, 'It was my favourite'."
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- "Man travels 7000 light years to retrieve lost hankie, 'It was my favourite'."
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- "New bowling lane that shoots mini-meteors at bowlers very popular."
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- "New bowling lane that shoots mini-meteors at bowlers very popular."
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# - "Guy gets tattoo of Tau Ceti on chest '[pick("CentComm","star","starship","asteroid")] tickles most'."
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# - "Guy gets tattoo of Tau Ceti on chest '[pick("CentCom","star","starship","asteroid")] tickles most'."
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- "Skrell marries computer; wedding attended by 100 modems."
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- "Skrell marries computer; wedding attended by 100 modems."
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- "Chef reports successfully using harmonica as cheese grater."
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- "Chef reports successfully using harmonica as cheese grater."
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- "Nanotrasen invents handkerchief that says 'Bless you' after sneeze."
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- "Nanotrasen invents handkerchief that says 'Bless you' after sneeze."
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@@ -43,7 +43,7 @@
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- type: entity
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- type: entity
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parent: ClothingHeadset
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parent: ClothingHeadset
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id: ClothingHeadsetCentCom
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id: ClothingHeadsetCentCom
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name: centcomm headset
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name: CentCom headset
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description: A headset used by the upper echelons of Nanotrasen.
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description: A headset used by the upper echelons of Nanotrasen.
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components:
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components:
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- type: Headset
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- type: Headset
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@@ -89,7 +89,7 @@
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- type: entity
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- type: entity
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parent: ClothingHeadBase
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parent: ClothingHeadBase
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id: ClothingHeadHatCentcom
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id: ClothingHeadHatCentcom
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name: centcom brand hat
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name: CentCom brand hat
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description: "It's good to be the emperor."
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description: "It's good to be the emperor."
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -70,7 +70,7 @@
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- type: entity
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- type: entity
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parent: ClothingMaskGasAtmos
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parent: ClothingMaskGasAtmos
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id: ClothingMaskGasCentcom
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id: ClothingMaskGasCentcom
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name: centcom gas mask
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name: CentCom gas mask
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description: Oooh, gold and green. Fancy! This should help as you sit in your office.
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description: Oooh, gold and green. Fancy! This should help as you sit in your office.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -70,7 +70,7 @@
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- type: entity
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- type: entity
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parent: ClothingOuterWinterCoat
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parent: ClothingOuterWinterCoat
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id: ClothingOuterWinterCentcom
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id: ClothingOuterWinterCentcom
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name: centcom winter coat
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name: CentCom winter coat
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi
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sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi
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@@ -98,7 +98,7 @@
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- type: entity
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- type: entity
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parent: ClothingUniformBase
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitCentcomOfficial
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id: ClothingUniformJumpsuitCentcomOfficial
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name: centcom official's jumpsuit
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name: CentCom official's jumpsuit
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description: It's a jumpsuit worn by CentCom's officials.
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description: It's a jumpsuit worn by CentCom's officials.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -109,7 +109,7 @@
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- type: entity
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- type: entity
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parent: ClothingUniformBase
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitCentcomOfficer
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id: ClothingUniformJumpsuitCentcomOfficer
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name: centcom officer's jumpsuit
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name: CentCom officer's jumpsuit
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description: It's a jumpsuit worn by CentCom Officers.
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description: It's a jumpsuit worn by CentCom Officers.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -46,7 +46,7 @@
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- type: GhostTakeoverAvailable
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- type: GhostTakeoverAvailable
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makeSentient: false
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makeSentient: false
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name: CBURN Agent
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name: CBURN Agent
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description: A highly trained Centcomm agent, capable of dealing with various threats.
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description: A highly trained CentCom agent, capable of dealing with various threats.
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- type: entity
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- type: entity
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parent: MobHumanBase
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parent: MobHumanBase
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@@ -2,7 +2,7 @@
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name: space tick
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name: space tick
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id: MobTick
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id: MobTick
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parent: SimpleSpaceMobBase
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parent: SimpleSpaceMobBase
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description: It's a space tick, watch out for its nasty bite. Centcomm reports that 90 percent of cargo leg amputations are due to space tick bites.
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description: It's a space tick, watch out for its nasty bite. CentCom reports that 90 percent of cargo leg amputations are due to space tick bites.
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components:
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components:
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- type: InputMover
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- type: InputMover
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- type: MobMover
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- type: MobMover
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@@ -36,7 +36,7 @@
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- NanoTrasen
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- NanoTrasen
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- type: entity
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- type: entity
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name: centcom official
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name: CentCom official
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parent: MobHuman
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parent: MobHuman
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id: MobHumanCentcomOfficial
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id: MobHumanCentcomOfficial
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components:
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components:
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@@ -44,7 +44,7 @@
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sprite: Markers/jobs.rsi
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sprite: Markers/jobs.rsi
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state: centcom
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state: centcom
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- type: GhostTakeoverAvailable
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- type: GhostTakeoverAvailable
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name: centcom official
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name: CentCom official
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description: Inspect the station, jot down performance reviews for heads of staff, bug the Captain.
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description: Inspect the station, jot down performance reviews for heads of staff, bug the Captain.
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- type: Loadout
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- type: Loadout
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prototype: CentcomGear
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prototype: CentcomGear
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@@ -554,7 +554,7 @@
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- type: entity
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- type: entity
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parent: PassengerPDA
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parent: PassengerPDA
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id: CentcomPDA
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id: CentcomPDA
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name: centcom PDA
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name: CentCom PDA
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description: Colored the numbing grey of bureaucracy.
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description: Colored the numbing grey of bureaucracy.
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components:
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components:
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- type: PDA
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- type: PDA
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@@ -78,7 +78,7 @@
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- type: entity
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- type: entity
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id: BedsheetCentcom
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id: BedsheetCentcom
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parent: BedsheetBase
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parent: BedsheetBase
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name: Centcom bedsheet
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name: CentCom bedsheet
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description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials.
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description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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id: CargoPallet
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id: CargoPallet
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name: cargo pallet
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name: cargo pallet
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description: Designates valid items to sell to Centcomm when a shuttle is recalled.
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description: Designates valid items to sell to CentCom when a shuttle is recalled.
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parent: BaseStructure
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parent: BaseStructure
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components:
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components:
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- type: CargoPallet
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- type: CargoPallet
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@@ -457,7 +457,7 @@ public sealed class $CLASS$ : Shared$CLASS$ {
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<s:String x:Key="/Default/FilterSettingsManager/AttributeFilterXml/@EntryValue"><data /></s:String>
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<s:String x:Key="/Default/FilterSettingsManager/AttributeFilterXml/@EntryValue"><data /></s:String>
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<s:String x:Key="/Default/FilterSettingsManager/CoverageFilterXml/@EntryValue"><data><IncludeFilters /><ExcludeFilters><Filter ModuleMask="Lidgren.Network" ModuleVersionMask="*" ClassMask="*" FunctionMask="*" IsEnabled="True" /></ExcludeFilters></data></s:String>
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<s:String x:Key="/Default/FilterSettingsManager/CoverageFilterXml/@EntryValue"><data><IncludeFilters /><ExcludeFilters><Filter ModuleMask="Lidgren.Network" ModuleVersionMask="*" ClassMask="*" FunctionMask="*" IsEnabled="True" /></ExcludeFilters></data></s:String>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=cellslot/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=cellslot/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=centcomm/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=CentCom/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Charlieson/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Charlieson/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Clonexadone/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Clonexadone/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Collidable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Collidable/@EntryIndexedValue">True</s:Boolean>
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Block a user