Instrument band support, submodule update to 138.0.0 (#17995)

This commit is contained in:
Vera Aguilera Puerto
2023-07-16 21:12:53 +02:00
committed by GitHub
parent 69ff0ae2e6
commit a2893dd6c3
16 changed files with 722 additions and 178 deletions

View File

@@ -1,20 +1,12 @@
using System;
using System.IO;
using System.Numerics;
using System.Threading.Tasks;
using Content.Client.Interactable;
using Content.Shared.ActionBlocker;
using Content.Shared.Interaction;
using Robust.Client.Audio.Midi;
using Robust.Client.AutoGenerated;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
using static Robust.Client.UserInterface.Controls.BaseButton;
using Range = Robust.Client.UserInterface.Controls.Range;
@@ -24,29 +16,26 @@ namespace Content.Client.Instruments.UI
[GenerateTypedNameReferences]
public sealed partial class InstrumentMenu : DefaultWindow
{
[Dependency] private readonly IMidiManager _midiManager = default!;
[Dependency] private readonly IFileDialogManager _fileDialogManager = default!;
private readonly InstrumentBoundUserInterface _owner;
public InstrumentMenu(InstrumentBoundUserInterface owner)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_owner = owner;
if (_owner.Instrument != null)
{
_owner.Instrument.OnMidiPlaybackEnded += InstrumentOnMidiPlaybackEnded;
Title = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_owner.Instrument.Owner).EntityName;
Title = _owner.Entities.GetComponent<MetaDataComponent>(_owner.Owner).EntityName;
LoopButton.Disabled = !_owner.Instrument.IsMidiOpen;
LoopButton.Pressed = _owner.Instrument.LoopMidi;
ChannelsButton.Disabled = !_owner.Instrument.IsRendererAlive;
StopButton.Disabled = !_owner.Instrument.IsMidiOpen;
PlaybackSlider.MouseFilter = _owner.Instrument.IsMidiOpen ? MouseFilterMode.Pass : MouseFilterMode.Ignore;
}
if (!_midiManager.IsAvailable)
if (!_owner.MidiManager.IsAvailable)
{
UnavailableOverlay.Visible = true;
// We return early as to not give the buttons behavior.
@@ -54,8 +43,11 @@ namespace Content.Client.Instruments.UI
}
InputButton.OnToggled += MidiInputButtonOnOnToggled;
BandButton.OnPressed += BandButtonOnPressed;
BandButton.OnToggled += BandButtonOnToggled;
FileButton.OnPressed += MidiFileButtonOnOnPressed;
LoopButton.OnToggled += MidiLoopButtonOnOnToggled;
ChannelsButton.OnPressed += ChannelsButtonOnPressed;
StopButton.OnPressed += MidiStopButtonOnPressed;
PlaybackSlider.OnValueChanged += PlaybackSliderSeek;
PlaybackSlider.OnKeyBindUp += PlaybackSliderKeyUp;
@@ -63,6 +55,27 @@ namespace Content.Client.Instruments.UI
MinSize = SetSize = new Vector2(400, 150);
}
private void BandButtonOnPressed(ButtonEventArgs obj)
{
if (!PlayCheck())
return;
_owner.OpenBandMenu();
}
private void BandButtonOnToggled(ButtonToggledEventArgs obj)
{
if (obj.Pressed)
return;
_owner.Instruments.SetMaster(_owner.Owner, null);
}
private void ChannelsButtonOnPressed(ButtonEventArgs obj)
{
_owner.OpenChannelsMenu();
}
private void InstrumentOnMidiPlaybackEnded()
{
MidiPlaybackSetButtonsDisabled(true);
@@ -70,6 +83,9 @@ namespace Content.Client.Instruments.UI
public void MidiPlaybackSetButtonsDisabled(bool disabled)
{
if(disabled)
_owner.CloseChannelsMenu();
LoopButton.Disabled = disabled;
StopButton.Disabled = disabled;
@@ -79,8 +95,10 @@ namespace Content.Client.Instruments.UI
private async void MidiFileButtonOnOnPressed(ButtonEventArgs obj)
{
_owner.CloseBandMenu();
var filters = new FileDialogFilters(new FileDialogFilters.Group("mid", "midi"));
await using var file = await _fileDialogManager.OpenFile(filters);
await using var file = await _owner.FileDialogManager.OpenFile(filters);
// did the instrument menu get closed while waiting for the user to select a file?
if (Disposed)
@@ -89,7 +107,8 @@ namespace Content.Client.Instruments.UI
// The following checks are only in place to prevent players from playing MIDI songs locally.
// There are equivalents for these checks on the server.
if (file == null) return;
if (file == null)
return;
/*if (!_midiManager.IsMidiFile(filename))
{
@@ -107,7 +126,7 @@ namespace Content.Client.Instruments.UI
await Task.WhenAll(Timer.Delay(100), file.CopyToAsync(memStream));
if (_owner.Instrument is not {} instrument
|| !EntitySystem.Get<InstrumentSystem>().OpenMidi(instrument.Owner, memStream.GetBuffer().AsSpan(0, (int) memStream.Length), instrument))
|| !_owner.Instruments.OpenMidi(_owner.Owner, memStream.GetBuffer().AsSpan(0, (int) memStream.Length), instrument))
return;
MidiPlaybackSetButtonsDisabled(false);
@@ -117,7 +136,7 @@ namespace Content.Client.Instruments.UI
private void MidiInputButtonOnOnToggled(ButtonToggledEventArgs obj)
{
var instrumentSystem = EntitySystem.Get<InstrumentSystem>();
_owner.CloseBandMenu();
if (obj.Pressed)
{
@@ -126,55 +145,58 @@ namespace Content.Client.Instruments.UI
MidiStopButtonOnPressed(null);
if(_owner.Instrument is {} instrument)
instrumentSystem.OpenInput(instrument.Owner, instrument);
_owner.Instruments.OpenInput(_owner.Owner, instrument);
}
else if (_owner.Instrument is { } instrument)
{
_owner.Instruments.CloseInput(_owner.Owner, false, instrument);
_owner.CloseChannelsMenu();
}
else if(_owner.Instrument is {} instrument)
instrumentSystem.CloseInput(instrument.Owner, false, instrument);
}
private bool PlayCheck()
{
// TODO all of these checks should also be done server-side.
var instrumentEnt = _owner.Instrument?.Owner;
var instrumentEnt = _owner.Owner;
var instrument = _owner.Instrument;
// If either the entity or component are null, return.
if (instrumentEnt == null || instrument == null)
if (instrument == null)
return false;
var localPlayer = IoCManager.Resolve<IPlayerManager>().LocalPlayer;
var localPlayer = _owner.PlayerManager.LocalPlayer;
// If we don't have a player or controlled entity, we return.
if (localPlayer?.ControlledEntity == null) return false;
if (localPlayer?.ControlledEntity == null)
return false;
// By default, allow an instrument to play itself and skip all other checks
if (localPlayer.ControlledEntity == instrumentEnt)
return true;
// If we're a handheld instrument, we might be in a container. Get it just in case.
instrumentEnt.Value.TryGetContainerMan(out var conMan);
instrumentEnt.TryGetContainerMan(out var conMan);
// If the instrument is handheld and we're not holding it, we return.
if ((instrument.Handheld && (conMan == null
|| conMan.Owner != localPlayer.ControlledEntity))) return false;
if ((instrument.Handheld && (conMan == null || conMan.Owner != localPlayer.ControlledEntity)))
return false;
var entSysMan = IoCManager.Resolve<IEntitySystemManager>();
if (!entSysMan.GetEntitySystem<ActionBlockerSystem>().CanInteract(localPlayer.ControlledEntity.Value, instrumentEnt))
if (!_owner.ActionBlocker.CanInteract(localPlayer.ControlledEntity.Value, instrumentEnt))
return false;
// We check that we're in range unobstructed just in case.
return entSysMan.GetEntitySystem<SharedInteractionSystem>().InRangeUnobstructed(localPlayer.ControlledEntity.Value, instrumentEnt.Value);
return _owner.Interactions.InRangeUnobstructed(localPlayer.ControlledEntity.Value, instrumentEnt);
}
private void MidiStopButtonOnPressed(ButtonEventArgs? obj)
{
MidiPlaybackSetButtonsDisabled(true);
if (_owner.Instrument is not { } instrument)
if (_owner.Instrument is not {} instrument)
return;
EntitySystem.Get<InstrumentSystem>().CloseMidi(instrument.Owner, false, instrument);
_owner.Instruments.CloseMidi(_owner.Owner, false, instrument);
_owner.CloseChannelsMenu();
}
private void MidiLoopButtonOnOnToggled(ButtonToggledEventArgs obj)
@@ -183,29 +205,45 @@ namespace Content.Client.Instruments.UI
return;
_owner.Instrument.LoopMidi = obj.Pressed;
_owner.Instrument.DirtyRenderer = true;
_owner.Instruments.UpdateRenderer(_owner.Owner, _owner.Instrument);
}
private void PlaybackSliderSeek(Range _)
{
// Do not seek while still grabbing.
if (PlaybackSlider.Grabbed || _owner.Instrument is not {} instrument) return;
if (PlaybackSlider.Grabbed || _owner.Instrument is not {} instrument)
return;
EntitySystem.Get<InstrumentSystem>().SetPlayerTick(instrument.Owner, (int)Math.Ceiling(PlaybackSlider.Value), instrument);
_owner.Instruments.SetPlayerTick(_owner.Owner, (int)Math.Ceiling(PlaybackSlider.Value), instrument);
}
private void PlaybackSliderKeyUp(GUIBoundKeyEventArgs args)
{
if (args.Function != EngineKeyFunctions.UIClick || _owner.Instrument is not {} instrument) return;
if (args.Function != EngineKeyFunctions.UIClick || _owner.Instrument is not {} instrument)
return;
EntitySystem.Get<InstrumentSystem>().SetPlayerTick(instrument.Owner, (int)Math.Ceiling(PlaybackSlider.Value), instrument);
_owner.Instruments.SetPlayerTick(_owner.Owner, (int)Math.Ceiling(PlaybackSlider.Value), instrument);
}
public override void Close()
{
base.Close();
_owner.CloseBandMenu();
_owner.CloseChannelsMenu();
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_owner.Instrument == null) return;
if (_owner.Instrument == null)
return;
var hasMaster = _owner.Instrument.Master != null;
BandButton.ToggleMode = hasMaster;
BandButton.Pressed = hasMaster;
BandButton.Disabled = _owner.Instrument.IsMidiOpen || _owner.Instrument.IsInputOpen;
ChannelsButton.Disabled = !_owner.Instrument.IsRendererAlive;
if (!_owner.Instrument.IsMidiOpen)
{
@@ -214,7 +252,8 @@ namespace Content.Client.Instruments.UI
return;
}
if (PlaybackSlider.Grabbed) return;
if (PlaybackSlider.Grabbed)
return;
PlaybackSlider.MaxValue = _owner.Instrument.PlayerTotalTick;
PlaybackSlider.SetValueWithoutEvent(_owner.Instrument.PlayerTick);