Decouple interactions from hands, cleanup old events, add new fears (#28393)

* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
This commit is contained in:
Nemanja
2024-05-31 16:26:19 -04:00
committed by GitHub
parent c4291920a6
commit a1a8f04036
72 changed files with 312 additions and 165 deletions

View File

@@ -47,7 +47,7 @@ public abstract partial class SharedProjectileSystem : EntitySystem
if (component.RemovalTime == null)
return;
if (args.Handled || !TryComp<PhysicsComponent>(uid, out var physics) || physics.BodyType != BodyType.Static)
if (args.Handled || !args.Complex || !TryComp<PhysicsComponent>(uid, out var physics) || physics.BodyType != BodyType.Static)
return;
args.Handled = true;