Decouple interactions from hands, cleanup old events, add new fears (#28393)

* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
This commit is contained in:
Nemanja
2024-05-31 16:26:19 -04:00
committed by GitHub
parent c4291920a6
commit a1a8f04036
72 changed files with 312 additions and 165 deletions

View File

@@ -246,6 +246,9 @@ public sealed class AirAlarmSystem : EntitySystem
private void OnActivate(EntityUid uid, AirAlarmComponent component, ActivateInWorldEvent args)
{
if (!args.Complex)
return;
if (TryComp<WiresPanelComponent>(uid, out var panel) && panel.Open)
{
args.Handled = false;