improve BiomeDunGen (#33113)
* improve BiomeDunGen * forgot lol * Update DungeonJob.PostGenBiome.cs * Update DungeonJob.PostGenBiome.cs
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Parallax.Biomes;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -11,4 +12,10 @@ public sealed partial class BiomeDunGen : IDunGenLayer
|
||||
{
|
||||
[DataField(required: true)]
|
||||
public ProtoId<BiomeTemplatePrototype> BiomeTemplate;
|
||||
|
||||
/// <summary>
|
||||
/// creates a biome only on the specified tiles
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public HashSet<ProtoId<ContentTileDefinition>>? TileMask;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user