improve BiomeDunGen (#33113)

* improve BiomeDunGen

* forgot lol

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs
This commit is contained in:
Ed
2024-11-12 08:19:54 +03:00
committed by GitHub
parent 37958378cb
commit a1966d8671
3 changed files with 24 additions and 10 deletions

View File

@@ -1,3 +1,4 @@
using Content.Shared.Maps;
using Content.Shared.Parallax.Biomes;
using Robust.Shared.Prototypes;
@@ -11,4 +12,10 @@ public sealed partial class BiomeDunGen : IDunGenLayer
{
[DataField(required: true)]
public ProtoId<BiomeTemplatePrototype> BiomeTemplate;
/// <summary>
/// creates a biome only on the specified tiles
/// </summary>
[DataField]
public HashSet<ProtoId<ContentTileDefinition>>? TileMask;
}