improve BiomeDunGen (#33113)
* improve BiomeDunGen * forgot lol * Update DungeonJob.PostGenBiome.cs * Update DungeonJob.PostGenBiome.cs
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@@ -183,7 +183,7 @@ public abstract class SharedBiomeSystem : EntitySystem
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}
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private bool TryGetEntity(Vector2i indices, List<IBiomeLayer> layers, Tile tileRef, int seed, MapGridComponent grid,
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public bool TryGetEntity(Vector2i indices, List<IBiomeLayer> layers, Tile tileRef, int seed, MapGridComponent grid,
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[NotNullWhen(true)] out string? entity)
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{
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var tileId = TileDefManager[tileRef.TypeId].ID;
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