improve BiomeDunGen (#33113)

* improve BiomeDunGen

* forgot lol

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs
This commit is contained in:
Ed
2024-11-12 08:19:54 +03:00
committed by GitHub
parent 37958378cb
commit a1966d8671
3 changed files with 24 additions and 10 deletions

View File

@@ -183,7 +183,7 @@ public abstract class SharedBiomeSystem : EntitySystem
}
private bool TryGetEntity(Vector2i indices, List<IBiomeLayer> layers, Tile tileRef, int seed, MapGridComponent grid,
public bool TryGetEntity(Vector2i indices, List<IBiomeLayer> layers, Tile tileRef, int seed, MapGridComponent grid,
[NotNullWhen(true)] out string? entity)
{
var tileId = TileDefManager[tileRef.TypeId].ID;