Rename toolbox references from ss14 to robust

This commit is contained in:
Silver
2019-04-15 21:11:38 -06:00
parent b879418fa3
commit a18692bc46
185 changed files with 1214 additions and 1246 deletions

View File

@@ -2,14 +2,14 @@ using System;
using System.Collections.Generic;
using System.IO;
using Content.Shared.GameObjects;
using SS14.Shared.Audio;
using SS14.Shared.GameObjects;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.Interfaces.Serialization;
using SS14.Shared.IoC;
using SS14.Shared.Map;
using SS14.Shared.Serialization;
using SS14.Shared.Timers;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
using Robust.Shared.Timers;
namespace Content.Shared.GameObjects.Components.Sound
{
@@ -119,7 +119,7 @@ namespace Content.Shared.GameObjects.Components.Sound
Delay = serializer.ReadDataField("delay", 0u);
RandomDelay = serializer.ReadDataField("randomdelay", 0u);
Times = serializer.ReadDataField("times", 0);
AudioParams = serializer.ReadDataField("audioparams", SS14.Shared.Audio.AudioParams.Default);
AudioParams = serializer.ReadDataField("audioparams", Robust.Shared.Audio.AudioParams.Default);
}
}
}