@@ -103,7 +103,7 @@ namespace Pow3r
|
||||
GLFW.WindowHint(WindowHintBool.SrgbCapable, true);
|
||||
var windowSettings = new NativeWindowSettings
|
||||
{
|
||||
Size = (1280, 720),
|
||||
ClientSize = (1280, 720),
|
||||
WindowState = WindowState.Maximized,
|
||||
StartVisible = false,
|
||||
|
||||
@@ -199,9 +199,9 @@ namespace Pow3r
|
||||
|
||||
_cursors[(int) ImGuiMouseCursor.Arrow] = GLFW.CreateStandardCursor(CursorShape.Arrow);
|
||||
_cursors[(int) ImGuiMouseCursor.TextInput] = GLFW.CreateStandardCursor(CursorShape.IBeam);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeNS] = GLFW.CreateStandardCursor(CursorShape.VResize);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeEW] = GLFW.CreateStandardCursor(CursorShape.HResize);
|
||||
_cursors[(int) ImGuiMouseCursor.Hand] = GLFW.CreateStandardCursor(CursorShape.Hand);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeNS] = GLFW.CreateStandardCursor(CursorShape.ResizeNS);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeEW] = GLFW.CreateStandardCursor(CursorShape.ResizeEW);
|
||||
_cursors[(int) ImGuiMouseCursor.Hand] = GLFW.CreateStandardCursor(CursorShape.PointingHand);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeAll] = GLFW.CreateStandardCursor(CursorShape.Arrow);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeNESW] = GLFW.CreateStandardCursor(CursorShape.Arrow);
|
||||
_cursors[(int) ImGuiMouseCursor.ResizeNWSE] = GLFW.CreateStandardCursor(CursorShape.Arrow);
|
||||
|
||||
Reference in New Issue
Block a user