Fix InRangeUnobstructed
I said the opposite of what I meant to say
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@@ -292,11 +292,17 @@ namespace Content.Shared.Interaction
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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if (range > 0f && !origin.InRange(other, range)) return false;
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// Have to be on same map regardless.
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if (other.MapId != origin.MapId) return false;
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// Uhh this does mean we could raycast infinity distance so may need to limit it.
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var dir = other.Position - origin.Position;
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var lengthSquared = dir.LengthSquared;
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if (dir.LengthSquared.Equals(0f)) return true;
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if (lengthSquared.Equals(0f)) return true;
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// If range specified also check it
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if (range > 0f && lengthSquared > range * range) return false;
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predicate ??= _ => false;
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