fix antag bugs (#27319)
* fix antag bugs * Update NukeopsRuleComponent.cs
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@@ -16,6 +16,14 @@ public abstract partial class GameRuleSystem<T> where T: IComponent
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return EntityQueryEnumerator<ActiveGameRuleComponent, T, GameRuleComponent>();
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}
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/// <summary>
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/// Queries all gamerules, regardless of if they're active or not.
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/// </summary>
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protected EntityQueryEnumerator<T, GameRuleComponent> QueryAllRules()
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{
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return EntityQueryEnumerator<T, GameRuleComponent>();
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}
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/// <summary>
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/// Utility function for finding a random event-eligible station entity
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/// </summary>
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