Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010)
* Get rid of a bunch of obsolete usages * position --------- Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
@@ -48,11 +48,11 @@ namespace Content.Client.Construction
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.OpenCraftingMenu,
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new PointerInputCmdHandler(HandleOpenCraftingMenu, outsidePrediction:true))
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new PointerInputCmdHandler(HandleOpenCraftingMenu, outsidePrediction: true))
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.Bind(EngineKeyFunctions.Use,
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new PointerInputCmdHandler(HandleUse, outsidePrediction: true))
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.Bind(ContentKeyFunctions.EditorFlipObject,
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new PointerInputCmdHandler(HandleFlip, outsidePrediction:true))
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new PointerInputCmdHandler(HandleFlip, outsidePrediction: true))
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.Register<ConstructionSystem>();
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SubscribeLocalEvent<ConstructionGhostComponent, ExaminedEvent>(HandleConstructionGhostExamined);
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@@ -196,7 +196,7 @@ namespace Content.Client.Construction
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if (GhostPresent(loc))
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return false;
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var predicate = GetPredicate(prototype.CanBuildInImpassable, loc.ToMap(EntityManager, _transformSystem));
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var predicate = GetPredicate(prototype.CanBuildInImpassable, _transformSystem.ToMapCoordinates(loc));
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if (!_examineSystem.InRangeUnOccluded(user, loc, 20f, predicate: predicate))
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return false;
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@@ -170,7 +170,7 @@ namespace Content.Client.ContextMenu.UI
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if (_combatMode.IsInCombatMode(args.Session?.AttachedEntity))
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return false;
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var coords = args.Coordinates.ToMap(_entityManager, _xform);
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var coords = _xform.ToMapCoordinates(args.Coordinates);
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if (_verbSystem.TryGetEntityMenuEntities(coords, out var entities))
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OpenRootMenu(entities);
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@@ -104,7 +104,8 @@ namespace Content.Client.Gameplay
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public IEnumerable<EntityUid> GetClickableEntities(EntityCoordinates coordinates)
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{
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return GetClickableEntities(coordinates.ToMap(_entityManager, _entitySystemManager.GetEntitySystem<SharedTransformSystem>()));
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var transformSystem = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
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return GetClickableEntities(transformSystem.ToMapCoordinates(coordinates));
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}
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates)
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@@ -15,6 +15,7 @@ public sealed class JetpackSystem : SharedJetpackSystem
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly ClothingSystem _clothing = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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public override void Initialize()
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{
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@@ -73,11 +74,11 @@ public sealed class JetpackSystem : SharedJetpackSystem
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var uidXform = Transform(uid);
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var coordinates = uidXform.Coordinates;
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var gridUid = coordinates.GetGridUid(EntityManager);
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var gridUid = _transform.GetGrid(coordinates);
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if (TryComp<MapGridComponent>(gridUid, out var grid))
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{
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coordinates = new EntityCoordinates(gridUid.Value, grid.WorldToLocal(coordinates.ToMapPos(EntityManager, _transform)));
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coordinates = new EntityCoordinates(gridUid.Value, _mapSystem.WorldToLocal(gridUid.Value, grid, _transform.ToMapCoordinates(coordinates).Position));
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}
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else if (uidXform.MapUid != null)
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{
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@@ -203,7 +203,7 @@ namespace Content.Client.NPC
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if (found || !_system.Breadcrumbs.TryGetValue(netGrid, out var crumbs) || !xformQuery.TryGetComponent(grid, out var gridXform))
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continue;
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var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
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var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
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var localAABB = invWorldMatrix.TransformBox(aabb.Enlarged(float.Epsilon - SharedPathfindingSystem.ChunkSize));
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foreach (var chunk in crumbs)
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@@ -287,7 +287,7 @@ namespace Content.Client.NPC
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return;
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}
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var invGridMatrix = gridXform.InvWorldMatrix;
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var invGridMatrix = _transformSystem.GetInvWorldMatrix(gridXform);
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DebugPathPoly? nearest = null;
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foreach (var poly in tile)
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@@ -359,7 +359,7 @@ namespace Content.Client.NPC
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continue;
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}
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var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
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var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
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worldHandle.SetTransform(worldMatrix);
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var localAABB = invWorldMatrix.TransformBox(aabb);
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@@ -419,7 +419,7 @@ namespace Content.Client.NPC
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!xformQuery.TryGetComponent(grid, out var gridXform))
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continue;
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var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
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var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
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worldHandle.SetTransform(worldMatrix);
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var localAABB = invWorldMatrix.TransformBox(aabb);
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@@ -458,7 +458,7 @@ namespace Content.Client.NPC
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!xformQuery.TryGetComponent(grid, out var gridXform))
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continue;
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var (_, _, worldMatrix, invMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
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var (_, _, worldMatrix, invMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
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worldHandle.SetTransform(worldMatrix);
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var localAABB = invMatrix.TransformBox(aabb);
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@@ -483,7 +483,7 @@ namespace Content.Client.NPC
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if (neighborPoly.NetEntity != poly.GraphUid)
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{
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color = Color.Green;
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var neighborMap = _entManager.GetCoordinates(neighborPoly).ToMap(_entManager, _transformSystem);
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var neighborMap = _transformSystem.ToMapCoordinates(_entManager.GetCoordinates(neighborPoly));
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if (neighborMap.MapId != args.MapId)
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continue;
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@@ -517,7 +517,7 @@ namespace Content.Client.NPC
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!xformQuery.TryGetComponent(grid, out var gridXform))
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continue;
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var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
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var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
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worldHandle.SetTransform(worldMatrix);
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var localAABB = invWorldMatrix.TransformBox(args.WorldBounds);
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@@ -544,7 +544,7 @@ namespace Content.Client.NPC
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if (!_entManager.TryGetComponent<TransformComponent>(_entManager.GetEntity(node.GraphUid), out var graphXform))
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continue;
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worldHandle.SetTransform(graphXform.WorldMatrix);
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worldHandle.SetTransform(_transformSystem.GetWorldMatrix(graphXform));
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worldHandle.DrawRect(node.Box, Color.Orange.WithAlpha(0.10f));
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}
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}
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@@ -568,7 +568,7 @@ namespace Content.Client.NPC
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continue;
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matrix = graph;
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worldHandle.SetTransform(graphXform.WorldMatrix);
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worldHandle.SetTransform(_transformSystem.GetWorldMatrix(graphXform));
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}
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worldHandle.DrawRect(node.Box, new Color(0f, cost / highestGScore, 1f - (cost / highestGScore), 0.10f));
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@@ -58,8 +58,8 @@ public sealed class JointVisualsOverlay : Overlay
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coordsA = coordsA.Offset(rotA.RotateVec(visuals.OffsetA));
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coordsB = coordsB.Offset(rotB.RotateVec(visuals.OffsetB));
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var posA = coordsA.ToMapPos(_entManager, xformSystem);
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var posB = coordsB.ToMapPos(_entManager, xformSystem);
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var posA = xformSystem.ToMapCoordinates(coordsA).Position;
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var posB = xformSystem.ToMapCoordinates(coordsB).Position;
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var diff = (posB - posA);
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var length = diff.Length();
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@@ -229,7 +229,7 @@ public partial class NavMapControl : MapGridControl
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if (!blip.Selectable)
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continue;
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var currentDistance = (blip.Coordinates.ToMapPos(EntManager, _transformSystem) - worldPosition).Length();
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var currentDistance = (_transformSystem.ToMapCoordinates(blip.Coordinates).Position - worldPosition).Length();
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if (closestDistance < currentDistance || currentDistance * MinimapScale > MaxSelectableDistance)
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continue;
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@@ -397,7 +397,7 @@ public partial class NavMapControl : MapGridControl
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{
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if (lit && value.Visible)
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{
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var mapPos = coord.ToMap(EntManager, _transformSystem);
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var mapPos = _transformSystem.ToMapCoordinates(coord);
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if (mapPos.MapId != MapId.Nullspace)
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{
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@@ -418,7 +418,7 @@ public partial class NavMapControl : MapGridControl
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if (blip.Texture == null)
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continue;
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var mapPos = blip.Coordinates.ToMap(EntManager, _transformSystem);
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var mapPos = _transformSystem.ToMapCoordinates(blip.Coordinates);
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if (mapPos.MapId != MapId.Nullspace)
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{
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@@ -535,7 +535,7 @@ public partial class NavMapControl : MapGridControl
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// East edge
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neighborData = 0;
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if (relativeTile.X != SharedNavMapSystem.ChunkSize - 1)
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neighborData = chunk.TileData[i+SharedNavMapSystem.ChunkSize];
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neighborData = chunk.TileData[i + SharedNavMapSystem.ChunkSize];
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else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Right, out neighborChunk))
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neighborData = neighborChunk.TileData[i + SharedNavMapSystem.ChunkSize - SharedNavMapSystem.ArraySize];
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@@ -548,7 +548,7 @@ public partial class NavMapControl : MapGridControl
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// South edge
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neighborData = 0;
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if (relativeTile.Y != 0)
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neighborData = chunk.TileData[i-1];
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neighborData = chunk.TileData[i - 1];
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else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Down, out neighborChunk))
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neighborData = neighborChunk.TileData[i - 1 + SharedNavMapSystem.ChunkSize];
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@@ -561,7 +561,7 @@ public partial class NavMapControl : MapGridControl
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// West edge
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neighborData = 0;
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if (relativeTile.X != 0)
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neighborData = chunk.TileData[i-SharedNavMapSystem.ChunkSize];
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neighborData = chunk.TileData[i - SharedNavMapSystem.ChunkSize];
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else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Left, out neighborChunk))
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neighborData = neighborChunk.TileData[i - SharedNavMapSystem.ChunkSize + SharedNavMapSystem.ArraySize];
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@@ -45,7 +45,7 @@ public sealed class AlignRCDConstruction : PlacementMode
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_unalignedMouseCoords = ScreenToCursorGrid(mouseScreen);
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MouseCoords = _unalignedMouseCoords.AlignWithClosestGridTile(SearchBoxSize, _entityManager, _mapManager);
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var gridId = MouseCoords.GetGridUid(_entityManager);
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var gridId = _transformSystem.GetGrid(MouseCoords);
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if (!_entityManager.TryGetComponent<MapGridComponent>(gridId, out var mapGrid))
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return;
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@@ -106,7 +106,7 @@ public sealed class AlignRCDConstruction : PlacementMode
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if (currentState is not GameplayStateBase screen)
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return false;
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var target = screen.GetClickedEntity(_unalignedMouseCoords.ToMap(_entityManager, _transformSystem));
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var target = screen.GetClickedEntity(_transformSystem.ToMapCoordinates(_unalignedMouseCoords));
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// Determine if the RCD operation is valid or not
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if (!_rcdSystem.IsRCDOperationStillValid(heldEntity.Value, rcd, mapGridData.Value, target, player.Value, false))
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@@ -17,6 +17,7 @@ namespace Content.Client.Sandbox
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[Dependency] private readonly IPlacementManager _placement = default!;
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[Dependency] private readonly ContentEyeSystem _contentEye = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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private bool _sandboxEnabled;
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public bool SandboxAllowed { get; private set; }
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@@ -92,7 +93,7 @@ namespace Content.Client.Sandbox
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&& EntityManager.TryGetComponent(uid, out MetaDataComponent? comp)
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&& !comp.EntityDeleted)
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{
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if (comp.EntityPrototype == null || comp.EntityPrototype.NoSpawn || comp.EntityPrototype.Abstract)
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if (comp.EntityPrototype == null || comp.EntityPrototype.HideSpawnMenu || comp.EntityPrototype.Abstract)
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return false;
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if (_placement.Eraser)
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@@ -109,7 +110,8 @@ namespace Content.Client.Sandbox
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}
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// Try copy tile.
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if (!_map.TryFindGridAt(coords.ToMap(EntityManager, _transform), out _, out var grid) || !grid.TryGetTileRef(coords, out var tileRef))
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if (!_map.TryFindGridAt(_transform.ToMapCoordinates(coords), out var gridUid, out var grid) || !_mapSystem.TryGetTileRef(gridUid, grid, coords, out var tileRef))
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return false;
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if (_placement.Eraser)
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@@ -35,9 +35,9 @@ public sealed partial class ShuttleSystem
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switch (mapObj)
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{
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case ShuttleBeaconObject beacon:
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return GetCoordinates(beacon.Coordinates).ToMap(EntityManager, XformSystem);
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return XformSystem.ToMapCoordinates(GetCoordinates(beacon.Coordinates));
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case ShuttleExclusionObject exclusion:
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return GetCoordinates(exclusion.Coordinates).ToMap(EntityManager, XformSystem);
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return XformSystem.ToMapCoordinates(GetCoordinates(exclusion.Coordinates));
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case GridMapObject grid:
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var gridXform = Transform(grid.Entity);
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@@ -519,7 +519,7 @@ public sealed partial class ShuttleMapControl : BaseShuttleControl
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if (mapO is not ShuttleBeaconObject beacon)
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continue;
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var beaconCoords = EntManager.GetCoordinates(beacon.Coordinates).ToMap(EntManager, _xformSystem);
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var beaconCoords = _xformSystem.ToMapCoordinates(EntManager.GetCoordinates(beacon.Coordinates));
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var position = Vector2.Transform(beaconCoords.Position, mapTransform);
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var localPos = ScalePosition(position with {Y = -position.Y});
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Client.Animations;
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using Content.Shared.Hands;
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@@ -149,7 +149,7 @@ public sealed class StorageSystem : SharedStorageSystem
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return;
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}
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var finalMapPos = finalCoords.ToMapPos(EntityManager, TransformSystem);
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var finalMapPos = TransformSystem.ToMapCoordinates(finalCoords).Position;
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var finalPos = Vector2.Transform(finalMapPos, TransformSystem.GetInvWorldMatrix(initialCoords.EntityId));
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_entityPickupAnimation.AnimateEntityPickup(item, initialCoords, finalPos, initialAngle);
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@@ -220,7 +220,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
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return;
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}
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var targetMap = coordinates.ToMap(EntityManager, TransformSystem);
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var targetMap = TransformSystem.ToMapCoordinates(coordinates);
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if (targetMap.MapId != userXform.MapID)
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return;
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@@ -176,7 +176,7 @@ public sealed partial class GunSystem : SharedGunSystem
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}
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// Define target coordinates relative to gun entity, so that network latency on moving grids doesn't fuck up the target location.
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var coordinates = EntityCoordinates.FromMap(entity, mousePos, TransformSystem, EntityManager);
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var coordinates = TransformSystem.ToCoordinates(entity, mousePos);
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NetEntity? target = null;
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if (_state.CurrentState is GameplayStateBase screen)
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@@ -200,7 +200,7 @@ public sealed partial class GunSystem : SharedGunSystem
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// Rather than splitting client / server for every ammo provider it's easier
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// to just delete the spawned entities. This is for programmer sanity despite the wasted perf.
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// This also means any ammo specific stuff can be grabbed as necessary.
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var direction = fromCoordinates.ToMapPos(EntityManager, TransformSystem) - toCoordinates.ToMapPos(EntityManager, TransformSystem);
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var direction = TransformSystem.ToMapCoordinates(fromCoordinates).Position - TransformSystem.ToMapCoordinates(toCoordinates).Position;
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var worldAngle = direction.ToAngle().Opposite();
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foreach (var (ent, shootable) in ammo)
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@@ -383,6 +383,6 @@ public sealed partial class GunSystem : SharedGunSystem
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var uidPlayer = EnsureComp<AnimationPlayerComponent>(gunUid);
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_animPlayer.Stop(gunUid, uidPlayer, "muzzle-flash-light");
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_animPlayer.Play((gunUid, uidPlayer), animTwo,"muzzle-flash-light");
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_animPlayer.Play((gunUid, uidPlayer), animTwo, "muzzle-flash-light");
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}
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}
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@@ -145,8 +145,7 @@ namespace Content.Server.Pointing.EntitySystems
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_popup.PopupEntity(Loc.GetString("pointing-system-try-point-cannot-reach"), player, player);
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return false;
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}
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var mapCoordsPointed = coordsPointed.ToMap(EntityManager, _transform);
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var mapCoordsPointed = _transform.ToMapCoordinates(coordsPointed);
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_rotateToFaceSystem.TryFaceCoordinates(player, mapCoordsPointed.Position);
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var arrow = EntityManager.SpawnEntity("PointingArrow", coordsPointed);
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@@ -154,7 +153,7 @@ namespace Content.Server.Pointing.EntitySystems
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if (TryComp<PointingArrowComponent>(arrow, out var pointing))
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{
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if (TryComp(player, out TransformComponent? xformPlayer))
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pointing.StartPosition = EntityCoordinates.FromMap(arrow, xformPlayer.Coordinates.ToMap(EntityManager, _transform), _transform).Position;
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pointing.StartPosition = _transform.ToCoordinates((player, xformPlayer), _transform.ToMapCoordinates(xformPlayer.Coordinates)).Position;
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pointing.EndTime = _gameTiming.CurTime + PointDuration;
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@@ -427,7 +427,7 @@ public abstract class SharedActionsSystem : EntitySystem
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}
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var entityCoordinatesTarget = GetCoordinates(netCoordinatesTarget);
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_rotateToFaceSystem.TryFaceCoordinates(user, entityCoordinatesTarget.ToMapPos(EntityManager, _transformSystem));
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_rotateToFaceSystem.TryFaceCoordinates(user, _transformSystem.ToMapCoordinates(entityCoordinatesTarget).Position);
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if (!ValidateWorldTarget(user, entityCoordinatesTarget, (actionEnt, worldAction)))
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return;
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