Wires are now actually hidden by floor tiles. (#181)
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@@ -140,6 +140,9 @@ namespace Content.Server
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factory.Register<CameraRecoilComponent>();
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factory.RegisterReference<CameraRecoilComponent, SharedCameraRecoilComponent>();
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factory.RegisterIgnore("IconSmooth");
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factory.RegisterIgnore("SubFloorHide");
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IoCManager.Register<ISharedNotifyManager, ServerNotifyManager>();
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IoCManager.Register<IServerNotifyManager, ServerNotifyManager>();
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IoCManager.Register<IGameTicker, GameTicker>();
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