Add missing constructor in RandomSpawnLootEntry struct (#21721)
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@@ -14,7 +14,7 @@ public sealed partial class RandomSpawnsLoot : IDungeonLoot
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}
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}
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[DataDefinition]
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[DataDefinition]
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public partial record struct RandomSpawnLootEntry : IBudgetEntry
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public partial record struct RandomSpawnLootEntry() : IBudgetEntry
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{
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{
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[ViewVariables(VVAccess.ReadWrite), DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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[ViewVariables(VVAccess.ReadWrite), DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string Proto { get; set; } = string.Empty;
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public string Proto { get; set; } = string.Empty;
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