Add popup message extension for players in range except for the source (#1962)
This commit is contained in:
@@ -8,6 +8,7 @@ using Content.Server.Interfaces.GameObjects;
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using Content.Server.Interfaces;
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using Content.Server.Observer;
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using Content.Server.Players;
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using Content.Server.Utility;
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using Content.Shared.GameObjects.Components.Damage;
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using Content.Shared.Interfaces;
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using Robust.Server.Interfaces.Console;
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@@ -190,30 +191,19 @@ namespace Content.Server.Chat
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}
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}
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}
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// Default suicide, bite your tongue
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PopupMessageOtherClientsInRange(owner, Loc.GetString("{0:theName} is attempting to bite {0:their} own tongue!", owner), 15);
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_notifyManager.PopupMessage(owner, owner, Loc.GetString("You attempt to bite your own tongue!"));
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var othersMessage = Loc.GetString("{0:theName} is attempting to bite {0:their} own tongue!", owner);
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owner.PopupMessageOtherClients(othersMessage);
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var selfMessage = Loc.GetString("You attempt to bite your own tongue!");
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owner.PopupMessage(selfMessage);
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dmgComponent.ChangeDamage(DamageType.Piercing, 500, true, owner);
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// Prevent the player from returning to the body. Yes, this is an ugly hack.
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var ghost = new Ghost(){CanReturn = false};
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ghost.Execute(shell, player, Array.Empty<string>());
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}
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private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
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{
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var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
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foreach (var viewer in viewers)
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{
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var viewerEntity = viewer.AttachedEntity;
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if (viewerEntity == null || source == viewerEntity)
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{
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continue;
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}
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source.PopupMessage(viewer.AttachedEntity, message);
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}
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}
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}
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}
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@@ -8,7 +8,7 @@ using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Interfaces.GameObjects;
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using Content.Server.GameObjects.EntitySystems.DoAfter;
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using Content.Server.Utility;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.Interactable;
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@@ -17,7 +17,6 @@ using Content.Shared.Interfaces;
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using Robust.Server.GameObjects;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -258,16 +257,31 @@ namespace Content.Server.GameObjects.Components.Interactable
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public SuicideKind Suicide(IEntity victim, IChatManager chat)
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{
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string othersMessage;
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string selfMessage;
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if (TryWeld(5, victim, silent: true))
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{
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PlaySoundCollection(WeldSoundCollection);
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PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} welds {0:their} every orifice closed! It looks like {0:theyre} trying to commit suicide!", victim), 15);
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_notifyManager.PopupMessage(victim, victim, Loc.GetString("You weld your every orifice closed!"));
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othersMessage =
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Loc.GetString(
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"{0:theName} welds {0:their} every orifice closed! It looks like {0:theyre} trying to commit suicide!",
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victim);
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victim.PopupMessageOtherClients(othersMessage);
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selfMessage = Loc.GetString("You weld your every orifice closed!");
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victim.PopupMessage(selfMessage);
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return SuicideKind.Heat;
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}
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PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} bashes themselves with the unlit welding torch!", victim), 15);
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_notifyManager.PopupMessage(victim, victim, Loc.GetString("You bash yourself with the unlit welding torch!"));
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othersMessage = Loc.GetString("{0:theName} bashes themselves with the unlit welding torch!", victim);
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victim.PopupMessageOtherClients(othersMessage);
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selfMessage = Loc.GetString("You bash yourself with the unlit welding torch!");
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victim.PopupMessage(selfMessage);
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return SuicideKind.Blunt;
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}
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@@ -275,22 +289,5 @@ namespace Content.Server.GameObjects.Components.Interactable
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{
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Dirty();
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}
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private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
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{
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var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
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foreach (var viewer in viewers)
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{
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var viewerEntity = viewer.AttachedEntity;
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if (viewerEntity == null || source == viewerEntity)
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{
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continue;
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}
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source.PopupMessage(viewer.AttachedEntity, message);
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}
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}
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}
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}
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@@ -500,29 +500,18 @@ namespace Content.Server.GameObjects.Components.Kitchen
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headCount++;
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}
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}
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PopupMessageOtherClientsInRange(victim, Loc.GetString("{0:theName} is trying to cook {0:their} head!", victim), 15);
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_notifyManager.PopupMessage(victim, victim, Loc.GetString("You cook your head!"));
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var othersMessage = Loc.GetString("{0:theName} is trying to cook {0:their} head!", victim);
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victim.PopupMessageOtherClients(othersMessage);
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var selfMessage = Loc.GetString("You cook your head!");
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victim.PopupMessage(selfMessage);
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_currentCookTimerTime = 10;
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ClickSound();
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_uiDirty = true;
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wzhzhzh();
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return SuicideKind.Heat;
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}
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private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
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{
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var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
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foreach (var viewer in viewers)
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{
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var viewerEntity = viewer.AttachedEntity;
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if (viewerEntity == null || source == viewerEntity)
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{
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continue;
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}
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source.PopupMessage(viewer.AttachedEntity, message);
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}
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}
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}
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}
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@@ -17,6 +17,7 @@ using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System;
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using Content.Server.Utility;
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namespace Content.Server.GameObjects.Components.Movement
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{
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@@ -207,8 +208,12 @@ namespace Content.Server.GameObjects.Components.Movement
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// we may potentially need additional logic since we're forcing a player onto a climbable
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// there's also the cases where the user might collide with the person they are forcing onto the climbable that i haven't accounted for
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PopupMessageOtherClientsInRange(user, Loc.GetString("{0:theName} forces {1:theName} onto {2:theName}!", user, entityToMove, Owner), 15);
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user.PopupMessage(user, Loc.GetString("You force {0:theName} onto {1:theName}!", entityToMove, Owner));
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var othersMessage = Loc.GetString("{0:theName} forces {1:theName} onto {2:theName}!", user,
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entityToMove, Owner);
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user.PopupMessageOtherClients(othersMessage);
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var selfMessage = Loc.GetString("You force {0:theName} onto {1:theName}!", entityToMove, Owner);
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user.PopupMessage(selfMessage);
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}
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}
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@@ -243,25 +248,11 @@ namespace Content.Server.GameObjects.Components.Movement
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climbMode.TryMoveTo(user.Transform.WorldPosition, endPoint);
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PopupMessageOtherClientsInRange(user, Loc.GetString("{0:theName} jumps onto {1:theName}!", user, Owner), 15);
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user.PopupMessage(user, Loc.GetString("You jump onto {0:theName}!", Owner));
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}
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}
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var othersMessage = Loc.GetString("{0:theName} jumps onto {1:theName}!", user, Owner);
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user.PopupMessageOtherClients(othersMessage);
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private void PopupMessageOtherClientsInRange(IEntity source, string message, int maxReceiveDistance)
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{
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var viewers = _playerManager.GetPlayersInRange(source.Transform.GridPosition, maxReceiveDistance);
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foreach (var viewer in viewers)
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{
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var viewerEntity = viewer.AttachedEntity;
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if (viewerEntity == null || source == viewerEntity)
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{
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continue;
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}
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source.PopupMessage(viewer.AttachedEntity, message);
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var selfMessage = Loc.GetString("You jump onto {0:theName}!", Owner);
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user.PopupMessage(selfMessage);
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}
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}
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37
Content.Server/Utility/NotifyExtensions.cs
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37
Content.Server/Utility/NotifyExtensions.cs
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@@ -0,0 +1,37 @@
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using Content.Shared.Interfaces;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Utility
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{
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public static class NotifyExtensions
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{
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/// <summary>
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/// Pops up a message for every player around <see cref="source"/> to see,
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/// except for <see cref="source"/> itself.
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/// </summary>
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/// <param name="source">The entity on which to popup the message.</param>
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/// <param name="message">The message to show.</param>
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/// <param name="range">
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/// The range in which to search for players, defaulting to one screen.
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/// </param>
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public static void PopupMessageOtherClients(this IEntity source, string message, int range = 15)
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{
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var playerManager = IoCManager.Resolve<IPlayerManager>();
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var viewers = playerManager.GetPlayersInRange(source.Transform.GridPosition, range);
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foreach (var viewer in viewers)
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{
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var viewerEntity = viewer.AttachedEntity;
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if (viewerEntity == null || source == viewerEntity)
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{
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continue;
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}
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source.PopupMessage(viewer.AttachedEntity, message);
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}
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}
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}
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}
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@@ -35,9 +35,26 @@ namespace Content.Shared.Interfaces
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public static class NotifyManagerExt
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{
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/// <summary>
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/// Pops up a message at the location of <see cref="source"/> for
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/// <see cref="viewer"/> alone to see.
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/// </summary>
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/// <param name="source">The entity above which the message will appear.</param>
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/// <param name="viewer">The entity that will see the message.</param>
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/// <param name="message">The message to show.</param>
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public static void PopupMessage(this IEntity source, IEntity viewer, string message)
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{
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IoCManager.Resolve<ISharedNotifyManager>().PopupMessage(source, viewer, message);
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}
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/// <summary>
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/// Pops up a message at the given entity's location for it alone to see.
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/// </summary>
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/// <param name="viewer">The entity that will see the message.</param>
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/// <param name="message">The message to be seen.</param>
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public static void PopupMessage(this IEntity viewer, string message)
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{
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viewer.PopupMessage(viewer, message);
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}
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}
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}
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