Add popup message extension for players in range except for the source (#1962)

This commit is contained in:
DrSmugleaf
2020-08-30 11:28:46 +02:00
committed by GitHub
parent 827eab17d0
commit 9ec3ddf368
6 changed files with 100 additions and 79 deletions

View File

@@ -0,0 +1,37 @@
using Content.Shared.Interfaces;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Utility
{
public static class NotifyExtensions
{
/// <summary>
/// Pops up a message for every player around <see cref="source"/> to see,
/// except for <see cref="source"/> itself.
/// </summary>
/// <param name="source">The entity on which to popup the message.</param>
/// <param name="message">The message to show.</param>
/// <param name="range">
/// The range in which to search for players, defaulting to one screen.
/// </param>
public static void PopupMessageOtherClients(this IEntity source, string message, int range = 15)
{
var playerManager = IoCManager.Resolve<IPlayerManager>();
var viewers = playerManager.GetPlayersInRange(source.Transform.GridPosition, range);
foreach (var viewer in viewers)
{
var viewerEntity = viewer.AttachedEntity;
if (viewerEntity == null || source == viewerEntity)
{
continue;
}
source.PopupMessage(viewer.AttachedEntity, message);
}
}
}
}