DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
@@ -1,4 +1,3 @@
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using System.Threading;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.EntitySystems;
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@@ -8,8 +7,11 @@ using Content.Server.Nutrition.Components;
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using Content.Server.Popups;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Body.Components;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.FixedPoint;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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@@ -42,6 +44,8 @@ namespace Content.Server.Nutrition.EntitySystems
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly ReactiveSystem _reaction = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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@@ -50,8 +54,7 @@ namespace Content.Server.Nutrition.EntitySystems
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SubscribeLocalEvent<FoodComponent, UseInHandEvent>(OnUseFoodInHand);
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SubscribeLocalEvent<FoodComponent, AfterInteractEvent>(OnFeedFood);
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SubscribeLocalEvent<FoodComponent, GetVerbsEvent<AlternativeVerb>>(AddEatVerb);
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SubscribeLocalEvent<BodyComponent, FeedEvent>(OnFeed);
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SubscribeLocalEvent<ForceFeedCancelledEvent>(OnFeedCancelled);
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SubscribeLocalEvent<FoodComponent, DoAfterEvent<FoodData>>(OnDoAfter);
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SubscribeLocalEvent<InventoryComponent, IngestionAttemptEvent>(OnInventoryIngestAttempt);
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}
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@@ -63,7 +66,7 @@ namespace Content.Server.Nutrition.EntitySystems
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if (ev.Handled)
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return;
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ev.Handled = TryFeed(ev.User, ev.User, foodComponent);
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ev.Handled = TryFeed(ev.User, ev.User, uid, foodComponent);
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}
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/// <summary>
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@@ -74,49 +77,41 @@ namespace Content.Server.Nutrition.EntitySystems
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if (args.Handled || args.Target == null || !args.CanReach)
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return;
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args.Handled = TryFeed(args.User, args.Target.Value, foodComponent);
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args.Handled = TryFeed(args.User, args.Target.Value, uid, foodComponent);
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}
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public bool TryFeed(EntityUid user, EntityUid target, FoodComponent food)
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public bool TryFeed(EntityUid user, EntityUid target, EntityUid food, FoodComponent foodComp)
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{
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// if currently being used to feed, cancel that action.
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if (food.CancelToken != null)
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{
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return true;
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}
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if (food.Owner == user || //Suppresses self-eating
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EntityManager.TryGetComponent<MobStateComponent>(food.Owner, out var mobState) && _mobStateSystem.IsAlive(food.Owner, mobState)) // Suppresses eating alive mobs
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//Suppresses self-eating
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if (food == user || EntityManager.TryGetComponent<MobStateComponent>(food, out var mobState) && _mobStateSystem.IsAlive(food, mobState)) // Suppresses eating alive mobs
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return false;
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// Target can't be fed
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if (!EntityManager.HasComponent<BodyComponent>(target))
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return false;
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if (!_solutionContainerSystem.TryGetSolution(food.Owner, food.SolutionName, out var foodSolution))
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if (!_solutionContainerSystem.TryGetSolution(food, foodComp.SolutionName, out var foodSolution))
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return false;
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var flavors = _flavorProfileSystem.GetLocalizedFlavorsMessage(food.Owner, user, foodSolution);
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var flavors = _flavorProfileSystem.GetLocalizedFlavorsMessage(food, user, foodSolution);
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if (food.UsesRemaining <= 0)
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if (foodComp.UsesRemaining <= 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty",
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("entity", food.Owner)), user, user);
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DeleteAndSpawnTrash(food, user);
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_popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", food)), user, user);
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DeleteAndSpawnTrash(foodComp, food, user);
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return false;
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}
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if (IsMouthBlocked(target, user))
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return false;
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if (!TryGetRequiredUtensils(user, food, out var utensils))
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if (!TryGetRequiredUtensils(user, foodComp, out var utensils))
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return false;
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if (!_interactionSystem.InRangeUnobstructed(user, food.Owner, popup: true))
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if (!_interactionSystem.InRangeUnobstructed(user, food, popup: true))
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return true;
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var forceFeed = user != target;
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food.CancelToken = new CancellationTokenSource();
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if (forceFeed)
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{
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@@ -125,17 +120,19 @@ namespace Content.Server.Nutrition.EntitySystems
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user, target);
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// logging
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to eat {ToPrettyString(food.Owner):food} {SolutionContainerSystem.ToPrettyString(foodSolution)}");
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to eat {ToPrettyString(food):food} {SolutionContainerSystem.ToPrettyString(foodSolution)}");
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}
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else
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{
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// log voluntary eating
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(target):target} is eating {ToPrettyString(food.Owner):food} {SolutionContainerSystem.ToPrettyString(foodSolution)}");
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(target):target} is eating {ToPrettyString(food):food} {SolutionContainerSystem.ToPrettyString(foodSolution)}");
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}
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var moveBreak = user != target;
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_doAfterSystem.DoAfter(new DoAfterEventArgs(user, forceFeed ? food.ForceFeedDelay : food.Delay, food.CancelToken.Token, target, food.Owner)
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var foodData = new FoodData(foodSolution, flavors, utensils);
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var doAfterEventArgs = new DoAfterEventArgs(user, forceFeed ? foodComp.ForceFeedDelay : foodComp.Delay, target: target, used: food)
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{
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BreakOnUserMove = moveBreak,
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BreakOnDamage = true,
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@@ -143,116 +140,114 @@ namespace Content.Server.Nutrition.EntitySystems
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BreakOnTargetMove = moveBreak,
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MovementThreshold = 0.01f,
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DistanceThreshold = 1.0f,
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TargetFinishedEvent = new FeedEvent(user, food, foodSolution, flavors, utensils),
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BroadcastCancelledEvent = new ForceFeedCancelledEvent(food),
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NeedHand = true,
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});
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NeedHand = true
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};
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_doAfterSystem.DoAfter(doAfterEventArgs, foodData);
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return true;
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}
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private void OnFeed(EntityUid uid, BodyComponent body, FeedEvent args)
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private void OnDoAfter(EntityUid uid, FoodComponent component, DoAfterEvent<FoodData> args)
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{
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if (args.Food.Deleted)
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if (args.Cancelled || args.Handled || component.Deleted || args.Args.Target == null)
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return;
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args.Food.CancelToken = null;
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if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(uid, out var stomachs, body))
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if (!TryComp<BodyComponent>(args.Args.Target.Value, out var body))
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return;
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var transferAmount = args.Food.TransferAmount != null
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? FixedPoint2.Min((FixedPoint2) args.Food.TransferAmount, args.FoodSolution.Volume)
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: args.FoodSolution.Volume;
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if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(args.Args.Target.Value, out var stomachs, body))
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return;
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var split = _solutionContainerSystem.SplitSolution((args.Food).Owner, args.FoodSolution, transferAmount);
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var transferAmount = component.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) component.TransferAmount, args.AdditionalData.FoodSolution.Volume) : args.AdditionalData.FoodSolution.Volume;
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var split = _solutionContainerSystem.SplitSolution(uid, args.AdditionalData.FoodSolution, transferAmount);
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//TODO: Get the stomach UID somehow without nabbing owner
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var firstStomach = stomachs.FirstOrNull(stomach => _stomachSystem.CanTransferSolution(stomach.Comp.Owner, split));
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var firstStomach = stomachs.FirstOrNull(
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stomach => _stomachSystem.CanTransferSolution((stomach.Comp).Owner, split));
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var forceFeed = uid != args.User;
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var forceFeed = args.Args.Target.Value != args.Args.User;
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// No stomach so just popup a message that they can't eat.
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if (firstStomach == null)
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{
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_solutionContainerSystem.TryAddSolution(uid, args.FoodSolution, split);
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_popupSystem.PopupEntity(
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forceFeed ?
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Loc.GetString("food-system-you-cannot-eat-any-more-other") :
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Loc.GetString("food-system-you-cannot-eat-any-more")
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, uid, args.User);
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_solutionContainerSystem.TryAddSolution(uid, args.AdditionalData.FoodSolution, split);
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_popupSystem.PopupEntity(forceFeed ? Loc.GetString("food-system-you-cannot-eat-any-more-other") : Loc.GetString("food-system-you-cannot-eat-any-more"), args.Args.Target.Value, args.Args.User);
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args.Handled = true;
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return;
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}
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split.DoEntityReaction(uid, ReactionMethod.Ingestion);
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_reaction.DoEntityReaction(args.Args.Target.Value, args.AdditionalData.FoodSolution, ReactionMethod.Ingestion);
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_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, split, firstStomach.Value.Comp);
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var flavors = args.FlavorMessage;
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var flavors = args.AdditionalData.FlavorMessage;
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if (forceFeed)
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{
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var targetName = Identity.Entity(uid, EntityManager);
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var userName = Identity.Entity(args.User, EntityManager);
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var targetName = Identity.Entity(args.Args.Target.Value, EntityManager);
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var userName = Identity.Entity(args.Args.User, EntityManager);
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_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success", ("user", userName), ("flavors", flavors)),
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uid, uid);
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_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)),
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args.User, args.User);
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_popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)), args.Args.User, args.Args.User);
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// log successful force feed
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(args.User):user} forced {ToPrettyString(uid):target} to eat {ToPrettyString(args.Food.Owner):food}");
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_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(uid):user} forced {ToPrettyString(args.Args.User):target} to eat {ToPrettyString(uid):food}");
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}
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else
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{
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_popupSystem.PopupEntity(Loc.GetString(args.Food.EatMessage, ("food", args.Food.Owner), ("flavors", flavors)), args.User, args.User);
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_popupSystem.PopupEntity(Loc.GetString(component.EatMessage, ("foodComp", uid), ("flavors", flavors)), args.Args.User, args.Args.User);
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// log successful voluntary eating
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.User):target} ate {ToPrettyString(args.Food.Owner):food}");
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_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.Args.User):target} ate {ToPrettyString(uid):food}");
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}
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SoundSystem.Play(args.Food.UseSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-1f));
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_audio.Play(component.UseSound, Filter.Pvs(args.Args.Target.Value), args.Args.Target.Value, true, AudioParams.Default.WithVolume(-1f));
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// Try to break all used utensils
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foreach (var utensil in args.Utensils)
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//TODO: Replace utensil owner with actual UID
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foreach (var utensil in args.AdditionalData.Utensils)
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{
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_utensilSystem.TryBreak((utensil).Owner, args.User);
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_utensilSystem.TryBreak(utensil.Owner, args.Args.User);
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}
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if (args.Food.UsesRemaining > 0)
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if (component.UsesRemaining > 0)
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{
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args.Handled = true;
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return;
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}
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if (string.IsNullOrEmpty(component.TrashPrototype))
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EntityManager.QueueDeleteEntity(uid);
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if (string.IsNullOrEmpty(args.Food.TrashPrototype))
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EntityManager.QueueDeleteEntity(args.Food.Owner);
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else
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DeleteAndSpawnTrash(args.Food, args.User);
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DeleteAndSpawnTrash(component, uid, args.Args.User);
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args.Handled = true;
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}
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private void DeleteAndSpawnTrash(FoodComponent component, EntityUid? user = null)
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private void DeleteAndSpawnTrash(FoodComponent component, EntityUid food, EntityUid? user = null)
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{
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//We're empty. Become trash.
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var position = Transform(component.Owner).MapPosition;
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var position = Transform(food).MapPosition;
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var finisher = EntityManager.SpawnEntity(component.TrashPrototype, position);
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// If the user is holding the item
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if (user != null && _handsSystem.IsHolding(user.Value, component.Owner, out var hand))
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if (user != null && _handsSystem.IsHolding(user.Value, food, out var hand))
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{
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EntityManager.DeleteEntity((component).Owner);
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EntityManager.DeleteEntity(food);
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// Put the trash in the user's hand
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_handsSystem.TryPickup(user.Value, finisher, hand);
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return;
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}
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EntityManager.QueueDeleteEntity(component.Owner);
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EntityManager.QueueDeleteEntity(food);
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}
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private void AddEatVerb(EntityUid uid, FoodComponent component, GetVerbsEvent<AlternativeVerb> ev)
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{
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if (component.CancelToken != null)
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return;
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if (uid == ev.User ||
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!ev.CanInteract ||
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!ev.CanAccess ||
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@@ -267,7 +262,7 @@ namespace Content.Server.Nutrition.EntitySystems
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{
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Act = () =>
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{
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TryFeed(ev.User, ev.User, component);
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TryFeed(ev.User, ev.User, uid, component);
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},
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IconTexture = "/Textures/Interface/VerbIcons/cutlery.svg.192dpi.png",
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Text = Loc.GetString("food-system-verb-eat"),
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@@ -296,7 +291,7 @@ namespace Content.Server.Nutrition.EntitySystems
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return;
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if (food.UsesRemaining <= 0)
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DeleteAndSpawnTrash(food);
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DeleteAndSpawnTrash(food, uid);
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var firstStomach = stomachs.FirstOrNull(
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stomach => _stomachSystem.CanTransferSolution(((IComponent) stomach.Comp).Owner, foodSolution));
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@@ -320,7 +315,7 @@ namespace Content.Server.Nutrition.EntitySystems
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if (string.IsNullOrEmpty(food.TrashPrototype))
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EntityManager.QueueDeleteEntity(food.Owner);
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else
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DeleteAndSpawnTrash(food);
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DeleteAndSpawnTrash(food, uid);
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}
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private bool TryGetRequiredUtensils(EntityUid user, FoodComponent component,
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@@ -361,11 +356,6 @@ namespace Content.Server.Nutrition.EntitySystems
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return true;
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}
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private static void OnFeedCancelled(ForceFeedCancelledEvent args)
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{
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args.Food.CancelToken = null;
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}
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/// <summary>
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/// Block ingestion attempts based on the equipped mask or head-wear
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/// </summary>
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@@ -415,5 +405,12 @@ namespace Content.Server.Nutrition.EntitySystems
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return attempt.Cancelled;
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}
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private record struct FoodData(Solution FoodSolution, string FlavorMessage, List<UtensilComponent> Utensils)
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{
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public readonly Solution FoodSolution = FoodSolution;
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public readonly string FlavorMessage = FlavorMessage;
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public readonly List<UtensilComponent> Utensils = Utensils;
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}
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}
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}
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Reference in New Issue
Block a user