diff --git a/Content.Server/Explosion/EntitySystems/TriggerSystem.Mobstate.cs b/Content.Server/Explosion/EntitySystems/TriggerSystem.Mobstate.cs index 701bdf44ff..53d211b70f 100644 --- a/Content.Server/Explosion/EntitySystems/TriggerSystem.Mobstate.cs +++ b/Content.Server/Explosion/EntitySystems/TriggerSystem.Mobstate.cs @@ -15,7 +15,7 @@ public sealed partial class TriggerSystem private void OnMobStateChanged(EntityUid uid, TriggerOnMobstateChangeComponent component, MobStateChangedEvent args) { - if (component.MobState < args.NewMobState) + if (component.MobState != args.NewMobState) return; //This chains Mobstate Changed triggers with OnUseTimerTrigger if they have it @@ -30,7 +30,6 @@ public sealed partial class TriggerSystem timerTrigger.InitialBeepDelay, timerTrigger.BeepSound); } - else Trigger(uid); }