Fix compiler warnings.
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@@ -11,7 +11,9 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Pathfinders
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{
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public class AStarPathfindingJob : Job<Queue<TileRef>>
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{
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#if DEBUG
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public static event Action<SharedAiDebug.AStarRouteDebug> DebugRoute;
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#endif
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private PathfindingNode _startNode;
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private PathfindingNode _endNode;
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