Remove obsolete usages of AnimationPlayerComponent (#20806)
This commit is contained in:
11
Content.Client/Animations/EntityPickupAnimationComponent.cs
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11
Content.Client/Animations/EntityPickupAnimationComponent.cs
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@@ -0,0 +1,11 @@
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namespace Content.Client.Animations;
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/// <summary>
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/// Applied to client-side clone entities to animate them approaching the player that
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/// picked up the original entity.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(EntityPickupAnimationSystem))]
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public sealed partial class EntityPickupAnimationComponent : Component
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{
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}
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87
Content.Client/Animations/EntityPickupAnimationSystem.cs
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87
Content.Client/Animations/EntityPickupAnimationSystem.cs
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@@ -0,0 +1,87 @@
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using System.Numerics;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.Map;
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using Robust.Shared.Spawners;
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using static Robust.Client.Animations.AnimationTrackProperty;
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namespace Content.Client.Animations;
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/// <summary>
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/// System that handles animating an entity that a player has picked up.
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/// </summary>
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public sealed class EntityPickupAnimationSystem : EntitySystem
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{
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[Dependency] private readonly AnimationPlayerSystem _animations = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<EntityPickupAnimationComponent, AnimationCompletedEvent>(OnEntityPickupAnimationCompleted);
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}
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private void OnEntityPickupAnimationCompleted(EntityUid uid, EntityPickupAnimationComponent component, AnimationCompletedEvent args)
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{
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Del(uid);
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}
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/// <summary>
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/// Animates a clone of an entity moving from one point to another before
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/// being deleted.
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/// Used when the player picks up an entity.
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/// </summary>
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public void AnimateEntityPickup(EntityUid uid, EntityCoordinates initial, Vector2 final, Angle initialAngle)
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{
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if (Deleted(uid) || !initial.IsValid(EntityManager))
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return;
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var metadata = MetaData(uid);
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if (IsPaused(uid, metadata))
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return;
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var animatableClone = Spawn("clientsideclone", initial);
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EnsureComp<EntityPickupAnimationComponent>(animatableClone);
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var val = metadata.EntityName;
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_metaData.SetEntityName(animatableClone, val);
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if (!TryComp(uid, out SpriteComponent? sprite0))
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{
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Log.Error("Entity ({0}) couldn't be animated for pickup since it doesn't have a {1}!", metadata.EntityName, nameof(SpriteComponent));
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return;
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}
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var sprite = Comp<SpriteComponent>(animatableClone);
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sprite.CopyFrom(sprite0);
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sprite.Visible = true;
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var animations = Comp<AnimationPlayerComponent>(animatableClone);
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var despawn = EnsureComp<TimedDespawnComponent>(animatableClone);
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despawn.Lifetime = 0.25f;
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_transform.SetLocalRotationNoLerp(animatableClone, initialAngle);
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_animations.Play(animatableClone, animations, new Animation
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{
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Length = TimeSpan.FromMilliseconds(125),
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AnimationTracks =
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{
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new AnimationTrackComponentProperty
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{
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ComponentType = typeof(TransformComponent),
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Property = nameof(TransformComponent.LocalPosition),
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InterpolationMode = AnimationInterpolationMode.Linear,
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KeyFrames =
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{
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new KeyFrame(initial.Position, 0),
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new KeyFrame(final, 0.125f)
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}
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},
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}
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}, "fancy_pickup_anim");
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}
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}
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@@ -1,68 +0,0 @@
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using System.Numerics;
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using Robust.Shared.Spawners;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.Map;
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using TimedDespawnComponent = Robust.Shared.Spawners.TimedDespawnComponent;
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namespace Content.Client.Animations
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{
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public static class ReusableAnimations
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{
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public static void AnimateEntityPickup(EntityUid entity, EntityCoordinates initialCoords, Vector2 finalPosition, Angle initialAngle, IEntityManager? entMan = null)
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{
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IoCManager.Resolve(ref entMan);
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if (entMan.Deleted(entity) || !initialCoords.IsValid(entMan))
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return;
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var metadata = entMan.GetComponent<MetaDataComponent>(entity);
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if (entMan.IsPaused(entity, metadata))
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return;
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var animatableClone = entMan.SpawnEntity("clientsideclone", initialCoords);
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string val = entMan.GetComponent<MetaDataComponent>(entity).EntityName;
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entMan.System<MetaDataSystem>().SetEntityName(animatableClone, val);
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if (!entMan.TryGetComponent(entity, out SpriteComponent? sprite0))
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{
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Logger.Error("Entity ({0}) couldn't be animated for pickup since it doesn't have a {1}!", entMan.GetComponent<MetaDataComponent>(entity).EntityName, nameof(SpriteComponent));
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return;
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}
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var sprite = entMan.GetComponent<SpriteComponent>(animatableClone);
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sprite.CopyFrom(sprite0);
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sprite.Visible = true;
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var animations = entMan.GetComponent<AnimationPlayerComponent>(animatableClone);
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animations.AnimationCompleted += (_) =>
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{
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entMan.DeleteEntity(animatableClone);
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};
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var despawn = entMan.EnsureComponent<TimedDespawnComponent>(animatableClone);
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despawn.Lifetime = 0.25f;
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entMan.System<SharedTransformSystem>().SetLocalRotationNoLerp(animatableClone, initialAngle);
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animations.Play(new Animation
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{
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Length = TimeSpan.FromMilliseconds(125),
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AnimationTracks =
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{
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new AnimationTrackComponentProperty
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{
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ComponentType = typeof(TransformComponent),
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Property = nameof(TransformComponent.LocalPosition),
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InterpolationMode = AnimationInterpolationMode.Linear,
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KeyFrames =
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{
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new AnimationTrackProperty.KeyFrame(initialCoords.Position, 0),
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new AnimationTrackProperty.KeyFrame(finalPosition, 0.125f)
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}
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},
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}
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}, "fancy_pickup_anim");
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}
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}
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}
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@@ -25,20 +25,20 @@ namespace Content.Client.Jittering
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private void OnStartup(EntityUid uid, JitteringComponent jittering, ComponentStartup args)
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{
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if (!EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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if (!TryComp(uid, out SpriteComponent? sprite))
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return;
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var animationPlayer = EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
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var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
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_animationPlayer.Play(animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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_animationPlayer.Play(uid, animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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}
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private void OnShutdown(EntityUid uid, JitteringComponent jittering, ComponentShutdown args)
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{
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if (EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? animationPlayer))
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_animationPlayer.Stop(animationPlayer, _jitterAnimationKey);
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if (TryComp(uid, out AnimationPlayerComponent? animationPlayer))
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_animationPlayer.Stop(uid, animationPlayer, _jitterAnimationKey);
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if (EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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if (TryComp(uid, out SpriteComponent? sprite))
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sprite.Offset = Vector2.Zero;
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}
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@@ -47,9 +47,9 @@ namespace Content.Client.Jittering
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if(args.Key != _jitterAnimationKey)
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return;
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if (EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? animationPlayer)
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&& EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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_animationPlayer.Play(animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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if (TryComp(uid, out AnimationPlayerComponent? animationPlayer)
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&& TryComp(uid, out SpriteComponent? sprite))
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_animationPlayer.Play(uid, animationPlayer, GetAnimation(jittering, sprite), _jitterAnimationKey);
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}
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private Animation GetAnimation(JitteringComponent jittering, SpriteComponent sprite)
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@@ -431,20 +431,23 @@ namespace Content.Client.Light.Components
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/// </summary>
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public void StartLightBehaviour(string id = "")
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{
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if (!_entMan.TryGetComponent(Owner, out AnimationPlayerComponent? animation))
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var uid = Owner;
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if (!_entMan.TryGetComponent(uid, out AnimationPlayerComponent? animation))
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{
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return;
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}
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var animations = _entMan.System<AnimationPlayerSystem>();
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foreach (var container in Animations)
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{
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if (container.LightBehaviour.ID == id || id == string.Empty)
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{
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if (!animation.HasRunningAnimation(KeyPrefix + container.Key))
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if (!animations.HasRunningAnimation(uid, animation, KeyPrefix + container.Key))
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{
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CopyLightSettings(container.LightBehaviour.Property);
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container.LightBehaviour.UpdatePlaybackValues(container.Animation);
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animation.Play(container.Animation, KeyPrefix + container.Key);
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animations.Play(uid, animation, container.Animation, KeyPrefix + container.Key);
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}
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}
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}
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@@ -460,20 +463,22 @@ namespace Content.Client.Light.Components
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/// <param name="resetToOriginalSettings">Should the light have its original settings applied?</param>
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public void StopLightBehaviour(string id = "", bool removeBehaviour = false, bool resetToOriginalSettings = false)
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{
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if (!_entMan.TryGetComponent(Owner, out AnimationPlayerComponent? animation))
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var uid = Owner;
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if (!_entMan.TryGetComponent(uid, out AnimationPlayerComponent? animation))
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{
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return;
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}
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var toRemove = new List<AnimationContainer>();
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var animations = _entMan.System<AnimationPlayerSystem>();
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foreach (var container in Animations)
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{
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if (container.LightBehaviour.ID == id || id == string.Empty)
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{
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if (animation.HasRunningAnimation(KeyPrefix + container.Key))
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if (animations.HasRunningAnimation(uid, animation, KeyPrefix + container.Key))
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{
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animation.Stop(KeyPrefix + container.Key);
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animations.Stop(uid, animation, KeyPrefix + container.Key);
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}
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if (removeBehaviour)
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@@ -488,7 +493,7 @@ namespace Content.Client.Light.Components
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Animations.Remove(container);
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}
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if (resetToOriginalSettings && _entMan.TryGetComponent(Owner, out PointLightComponent? light))
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if (resetToOriginalSettings && _entMan.TryGetComponent(uid, out PointLightComponent? light))
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{
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foreach (var (property, value) in _originalPropertyValues)
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{
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@@ -505,12 +510,14 @@ namespace Content.Client.Light.Components
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/// <returns>Whether at least one behaviour is running, false if none is.</returns>
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public bool HasRunningBehaviours()
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{
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if (!_entMan.TryGetComponent(Owner, out AnimationPlayerComponent? animation))
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var uid = Owner;
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if (!_entMan.TryGetComponent(uid, out AnimationPlayerComponent? animation))
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{
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return false;
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}
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return Animations.Any(container => animation.HasRunningAnimation(KeyPrefix + container.Key));
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var animations = _entMan.System<AnimationPlayerSystem>();
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return Animations.Any(container => animations.HasRunningAnimation(uid, animation, KeyPrefix + container.Key));
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}
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/// <summary>
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@@ -3,14 +3,13 @@ using Content.Shared.Light.Components;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Maths;
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namespace Content.Client.Light.Systems;
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namespace Content.Client.Light.EntitySystems;
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public sealed class RotatingLightSystem : SharedRotatingLightSystem
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{
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[Dependency] private readonly AnimationPlayerSystem _animations = default!;
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private Animation GetAnimation(float speed)
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{
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var third = 120f / speed;
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@@ -64,7 +63,7 @@ public sealed class RotatingLightSystem : SharedRotatingLightSystem
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}
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else
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{
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player.Stop(AnimKey);
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_animations.Stop(uid, player, AnimKey);
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}
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}
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@@ -81,9 +80,9 @@ public sealed class RotatingLightSystem : SharedRotatingLightSystem
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if (!Resolve(uid, ref comp, ref player) || !comp.Enabled)
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return;
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if (!player.HasRunningAnimation(AnimKey))
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if (!_animations.HasRunningAnimation(uid, player, AnimKey))
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{
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player.Play(GetAnimation(comp.Speed), AnimKey);
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_animations.Play(uid, player, GetAnimation(comp.Speed), AnimKey);
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}
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}
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}
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@@ -1,5 +1,4 @@
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using System.Numerics;
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using Content.Shared.Follower;
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using Content.Shared.Follower.Components;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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@@ -11,6 +10,7 @@ namespace Content.Client.Orbit;
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public sealed class OrbitVisualsSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly AnimationPlayerSystem _animations = default!;
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private readonly string _orbitAnimationKey = "orbiting";
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private readonly string _orbitStopKey = "orbiting_stop";
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@@ -37,16 +37,16 @@ public sealed class OrbitVisualsSystem : EntitySystem
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sprite.DirectionOverride = Direction.South;
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}
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var animationPlayer = EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
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if (animationPlayer.HasRunningAnimation(_orbitAnimationKey))
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var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
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if (_animations.HasRunningAnimation(uid, animationPlayer, _orbitAnimationKey))
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return;
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if (animationPlayer.HasRunningAnimation(_orbitStopKey))
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if (_animations.HasRunningAnimation(uid, animationPlayer, _orbitStopKey))
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{
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animationPlayer.Stop(_orbitStopKey);
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_animations.Stop(uid, animationPlayer, _orbitStopKey);
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}
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animationPlayer.Play(GetOrbitAnimation(component), _orbitAnimationKey);
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_animations.Play(uid, animationPlayer, GetOrbitAnimation(component), _orbitAnimationKey);
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}
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private void OnComponentRemove(EntityUid uid, OrbitVisualsComponent component, ComponentRemove args)
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@@ -56,15 +56,15 @@ public sealed class OrbitVisualsSystem : EntitySystem
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sprite.EnableDirectionOverride = false;
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var animationPlayer = EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
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if (animationPlayer.HasRunningAnimation(_orbitAnimationKey))
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var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
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if (_animations.HasRunningAnimation(uid, animationPlayer, _orbitAnimationKey))
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{
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animationPlayer.Stop(_orbitAnimationKey);
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_animations.Stop(uid, animationPlayer, _orbitAnimationKey);
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}
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if (!animationPlayer.HasRunningAnimation(_orbitStopKey))
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if (!_animations.HasRunningAnimation(uid, animationPlayer, _orbitStopKey))
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{
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animationPlayer.Play(GetStopAnimation(component, sprite), _orbitStopKey);
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_animations.Play(uid, animationPlayer, GetStopAnimation(component, sprite), _orbitStopKey);
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}
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}
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@@ -84,10 +84,9 @@ public sealed class OrbitVisualsSystem : EntitySystem
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private void OnAnimationCompleted(EntityUid uid, OrbitVisualsComponent component, AnimationCompletedEvent args)
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{
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if (args.Key == _orbitAnimationKey)
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if (args.Key == _orbitAnimationKey && TryComp(uid, out AnimationPlayerComponent? animationPlayer))
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{
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if(EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? animationPlayer))
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animationPlayer.Play(GetOrbitAnimation(component), _orbitAnimationKey);
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_animations.Play(uid, animationPlayer, GetOrbitAnimation(component), _orbitAnimationKey);
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}
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}
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@@ -11,6 +11,7 @@ namespace Content.Client.Storage.Systems;
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public sealed class StorageSystem : SharedStorageSystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly EntityPickupAnimationSystem _entityPickupAnimation = default!;
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public event Action<EntityUid, StorageComponent>? StorageUpdated;
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@@ -57,7 +58,7 @@ public sealed class StorageSystem : SharedStorageSystem
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var finalMapPos = finalCoords.ToMapPos(EntityManager, _transform);
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var finalPos = _transform.GetInvWorldMatrix(initialCoords.EntityId).Transform(finalMapPos);
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ReusableAnimations.AnimateEntityPickup(item, initialCoords, finalPos, initialAngle);
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_entityPickupAnimation.AnimateEntityPickup(item, initialCoords, finalPos, initialAngle);
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}
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/// <summary>
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@@ -75,7 +76,7 @@ public sealed class StorageSystem : SharedStorageSystem
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var initialPosition = msg.EntityPositions[i];
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if (EntityManager.EntityExists(entity) && transformComp != null)
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{
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ReusableAnimations.AnimateEntityPickup(entity, GetCoordinates(initialPosition), transformComp.LocalPosition, msg.EntityAngles[i], EntityManager);
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_entityPickupAnimation.AnimateEntityPickup(entity, GetCoordinates(initialPosition), transformComp.LocalPosition, msg.EntityAngles[i]);
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}
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}
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}
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