Revolutionaries (#18477)

Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
This commit is contained in:
coolmankid12345
2023-10-04 21:47:33 -04:00
committed by GitHub
parent 2c69dd2df9
commit 9df5ded9ad
51 changed files with 1246 additions and 38 deletions

View File

@@ -5,7 +5,6 @@ using Content.Server.Popups;
using Content.Server.Stunnable;
using Content.Shared.Charges.Components;
using Content.Shared.Charges.Systems;
using Content.Shared.Damage;
using Content.Shared.Eye.Blinding.Components;
using Content.Shared.Flash;
using Content.Shared.IdentityManagement;
@@ -13,7 +12,6 @@ using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Tag;
using Content.Shared.Traits.Assorted;
using Content.Shared.Weapons.Melee.Events;
@@ -41,11 +39,11 @@ namespace Content.Server.Flash
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<FlashComponent, MeleeHitEvent>(OnFlashMeleeHit);
// ran before toggling light for extra-bright lantern
SubscribeLocalEvent<FlashComponent, UseInHandEvent>(OnFlashUseInHand, before: new []{ typeof(HandheldLightSystem) });
SubscribeLocalEvent<InventoryComponent, FlashAttemptEvent>(OnInventoryFlashAttempt);
SubscribeLocalEvent<FlashImmunityComponent, FlashAttemptEvent>(OnFlashImmunityFlashAttempt);
SubscribeLocalEvent<PermanentBlindnessComponent, FlashAttemptEvent>(OnPermanentBlindnessFlashAttempt);
SubscribeLocalEvent<TemporaryBlindnessComponent, FlashAttemptEvent>(OnTemporaryBlindnessFlashAttempt);
@@ -63,7 +61,7 @@ namespace Content.Server.Flash
args.Handled = true;
foreach (var e in args.HitEntities)
{
Flash(e, args.User, uid, comp.FlashDuration, comp.SlowTo);
Flash(e, args.User, uid, comp.FlashDuration, comp.SlowTo, melee: true);
}
}
@@ -106,9 +104,17 @@ namespace Content.Server.Flash
return true;
}
public void Flash(EntityUid target, EntityUid? user, EntityUid? used, float flashDuration, float slowTo, bool displayPopup = true, FlashableComponent? flashable = null)
public void Flash(EntityUid target,
EntityUid? user,
EntityUid? used,
float flashDuration,
float slowTo,
bool displayPopup = true,
FlashableComponent? flashable = null,
bool melee = false)
{
if (!Resolve(target, ref flashable, false)) return;
if (!Resolve(target, ref flashable, false))
return;
var attempt = new FlashAttemptEvent(target, user, used);
RaiseLocalEvent(target, attempt, true);
@@ -116,18 +122,28 @@ namespace Content.Server.Flash
if (attempt.Cancelled)
return;
if (melee)
{
var ev = new AfterFlashedEvent(target, user, used);
if (user != null)
RaiseLocalEvent(user.Value, ref ev);
if (used != null)
RaiseLocalEvent(used.Value, ref ev);
}
flashable.LastFlash = _timing.CurTime;
flashable.Duration = flashDuration / 1000f; // TODO: Make this sane...
Dirty(flashable);
Dirty(target, flashable);
_stun.TrySlowdown(target, TimeSpan.FromSeconds(flashDuration/1000f), true,
slowTo, slowTo);
if (displayPopup && user != null && target != user && EntityManager.EntityExists(user.Value))
if (displayPopup && user != null && target != user && Exists(user.Value))
{
user.Value.PopupMessage(target, Loc.GetString("flash-component-user-blinds-you",
("user", Identity.Entity(user.Value, EntityManager))));
_popup.PopupEntity(Loc.GetString("flash-component-user-blinds-you",
("user", Identity.Entity(user.Value, EntityManager))), target, target);
}
}
public void FlashArea(EntityUid source, EntityUid? user, float range, float duration, float slowTo = 0.8f, bool displayPopup = false, SoundSpecifier? sound = null)
@@ -201,4 +217,24 @@ namespace Content.Server.Flash
Used = used;
}
}
/// <summary>
/// Called after a flash is used via melee on another person to check for rev conversion.
/// Raised on the user of the flash, the target hit by the flash, and the flash used.
/// </summary>
[ByRefEvent]
public readonly struct AfterFlashedEvent
{
public readonly EntityUid Target;
public readonly EntityUid? User;
public readonly EntityUid? Used;
public AfterFlashedEvent(EntityUid target, EntityUid? user, EntityUid? used)
{
Target = target;
User = user;
Used = used;
}
}
}