EVENT BASED WEIGHTLESSNESS (#37971)

* Init Commit

* Typos

* Commit 2

* Save Interaction Test Mob from failing

* ssss

* Confident I've gotten all the correct prototypes

* Whoops forgot to edit those

* aaaaa

* Better solution

* Test fail fixes

* Yaml fix

* THE FINAL TEST FIX

* Final fix(?)

* whoops

* Added a WeightlessnessChangedEvent

* Check out this diff

* Wait I'm dumb

* Final optimization and don't duplicate code

* Death to IsWeightless

* File scoped namespaces

* REVIEW

* Fix test fails

* FIX TEST FAILS REAL

* A

* Commit of doom

* borgar

* We don't need to specify on map init apparently

* Fuck it

* LOAD BEARING COMMENT

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-08-19 11:35:09 -07:00
committed by GitHub
parent 5cd9ba6016
commit 9de76e70c7
31 changed files with 329 additions and 268 deletions

View File

@@ -85,7 +85,7 @@ public sealed class SpeedModifierContactsSystem : EntitySystem
var sprintSpeed = 0.0f;
// Cache the result of the airborne check, as it's expensive and independent of contacting entities, hence need only be done once.
var isAirborne = physicsComponent.BodyStatus == BodyStatus.InAir || _gravity.IsWeightless(uid, physicsComponent);
var isAirborne = physicsComponent.BodyStatus == BodyStatus.InAir || _gravity.IsWeightless(uid);
bool remove = true;
var entries = 0;