EVENT BASED WEIGHTLESSNESS (#37971)
* Init Commit * Typos * Commit 2 * Save Interaction Test Mob from failing * ssss * Confident I've gotten all the correct prototypes * Whoops forgot to edit those * aaaaa * Better solution * Test fail fixes * Yaml fix * THE FINAL TEST FIX * Final fix(?) * whoops * Added a WeightlessnessChangedEvent * Check out this diff * Wait I'm dumb * Final optimization and don't duplicate code * Death to IsWeightless * File scoped namespaces * REVIEW * Fix test fails * FIX TEST FAILS REAL * A * Commit of doom * borgar * We don't need to specify on map init apparently * Fuck it * LOAD BEARING COMMENT --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
5cd9ba6016
commit
9de76e70c7
@@ -166,7 +166,7 @@ public sealed class SpraySystem : EntitySystem
|
||||
|
||||
if (TryComp<PhysicsComponent>(user, out var body))
|
||||
{
|
||||
if (_gravity.IsWeightless(user, body))
|
||||
if (_gravity.IsWeightless(user))
|
||||
{
|
||||
// push back the player
|
||||
_physics.ApplyLinearImpulse(user, -impulseDirection * entity.Comp.PushbackAmount, body: body);
|
||||
|
||||
Reference in New Issue
Block a user