Miscellaneous inventory tweaks (#22371)
* pt 1 * Miscellaneous gridinv UX
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@@ -6,7 +6,6 @@ using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.CustomControls;
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using YamlDotNet.Core;
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namespace Content.Client.UserInterface.Systems.Storage.Controls;
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@@ -103,7 +102,7 @@ public sealed class ItemGridPiece : Control
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return;
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}
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if (_storageController.IsDragging && _storageController.CurrentlyDragging == this)
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if (_storageController.IsDragging && _storageController.DraggingGhost?.Entity == Entity && _storageController.DraggingGhost != this)
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return;
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var adjustedShape = _entityManager.System<ItemSystem>().GetAdjustedItemShape((Entity, itemComponent), Location.Rotation, Vector2i.Zero);
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@@ -177,7 +176,7 @@ public sealed class ItemGridPiece : Control
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handle.SetTransform(pos, iconRotation);
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var box = new UIBox2(root, root + sprite.Size * scale);
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handle.DrawTextureRect(sprite, box);
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handle.SetTransform(Matrix3.Identity);
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handle.SetTransform(GlobalPixelPosition, Angle.Zero);
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}
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else
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{
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@@ -445,6 +445,7 @@ public sealed class StorageContainer : BaseWindow
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_entity.GetNetEntity(handEntity),
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_entity.GetNetEntity(StorageEntity.Value),
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insertLocation));
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_storageController.DraggingRotation = Angle.Zero;
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args.Handle();
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}
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}
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@@ -263,29 +263,55 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
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private void OnPieceUnpressed(GUIBoundKeyEventArgs args, ItemGridPiece control)
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{
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if (_container?.StorageEntity is not { } storageEnt)
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if (args.Function != ContentKeyFunctions.MoveStoredItem)
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return;
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if (args.Function == ContentKeyFunctions.MoveStoredItem)
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if (_container?.StorageEntity is not { } storageEnt|| !_entity.TryGetComponent<StorageComponent>(storageEnt, out var storageComp))
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return;
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if (DraggingGhost is { } draggingGhost)
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{
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if (DraggingGhost is { } draggingGhost)
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var dragEnt = draggingGhost.Entity;
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var dragLoc = draggingGhost.Location;
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var itemSys = _entity.System<SharedItemSystem>();
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var position = _container.GetMouseGridPieceLocation(dragEnt, dragLoc);
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var itemBounding = itemSys.GetAdjustedItemShape(dragEnt, dragLoc).GetBoundingBox();
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var gridBounding = storageComp.Grid.GetBoundingBox();
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// The extended bounding box for if this is out of the window is the grid bounding box dimensions combined
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// with the item shape bounding box dimensions. Plus 1 on the left for the sidebar. This makes it so that.
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// dropping an item on the floor requires dragging it all the way out of the window.
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var left = gridBounding.Left - itemBounding.Width - 1;
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var bottom = gridBounding.Bottom - itemBounding.Height;
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var top = gridBounding.Top;
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var right = gridBounding.Right;
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var lenientBounding = new Box2i(left, bottom, right, top);
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if (lenientBounding.Contains(position))
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{
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var position = _container.GetMouseGridPieceLocation(draggingGhost.Entity, draggingGhost.Location);
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_entity.RaisePredictiveEvent(new StorageSetItemLocationEvent(
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_entity.GetNetEntity(draggingGhost.Entity),
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_entity.GetNetEntity(storageEnt),
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new ItemStorageLocation(DraggingRotation, position)));
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_container?.BuildItemPieces();
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}
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else //if we just clicked, then take it out of the bag.
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else
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{
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_entity.RaisePredictiveEvent(new StorageInteractWithItemEvent(
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_entity.GetNetEntity(control.Entity),
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_entity.RaisePredictiveEvent(new StorageRemoveItemEvent(
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_entity.GetNetEntity(draggingGhost.Entity),
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_entity.GetNetEntity(storageEnt)));
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}
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_menuDragHelper.EndDrag();
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args.Handle();
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_container?.BuildItemPieces();
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}
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else //if we just clicked, then take it out of the bag.
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{
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_entity.RaisePredictiveEvent(new StorageInteractWithItemEvent(
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_entity.GetNetEntity(control.Entity),
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_entity.GetNetEntity(storageEnt)));
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}
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_menuDragHelper.EndDrag();
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args.Handle();
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}
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private bool OnMenuBeginDrag()
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