Moves Sliceable to ECS (#5552)

This commit is contained in:
FoLoKe
2021-11-30 13:20:13 +03:00
committed by GitHub
parent c1cc9ff676
commit 9db2fbefe1
7 changed files with 162 additions and 102 deletions

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@@ -1,113 +1,30 @@
using System.Threading.Tasks;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Nutrition.Components
{
[RegisterComponent]
#pragma warning disable 618
class SliceableFoodComponent : Component, IInteractUsing, IExamine
#pragma warning restore 618
[RegisterComponent, Friend(typeof(SliceableFoodSystem))]
internal class SliceableFoodComponent : Component
{
public override string Name => "SliceableFood";
int IInteractUsing.Priority => 1; // take priority over eating with utensils
[DataField("slice")]
[ViewVariables(VVAccess.ReadWrite)]
private string _slice = string.Empty;
public string Slice = string.Empty;
[DataField("sound")]
[ViewVariables(VVAccess.ReadWrite)]
private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
[DataField("count")]
[ViewVariables(VVAccess.ReadWrite)]
private ushort _totalCount = 5;
public ushort TotalCount = 5;
[ViewVariables(VVAccess.ReadWrite)]
public ushort Count;
protected override void Initialize()
{
base.Initialize();
Count = _totalCount;
var foodComp = Owner.EnsureComponent<FoodComponent>();
Owner.EnsureComponent<SolutionContainerManagerComponent>();
EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner.Uid, foodComp.SolutionName);
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (string.IsNullOrEmpty(_slice))
{
return false;
}
var scs = EntitySystem.Get<SolutionContainerSystem>();
if (!Owner.TryGetComponent<FoodComponent>(out var foodComp) || !scs.TryGetSolution(Owner.Uid, foodComp.SolutionName, out var solution))
{
return false;
}
if (!eventArgs.Using.TryGetComponent(out UtensilComponent? utensil) || (utensil.Types & UtensilType.Knife) == 0)
{
return false;
}
var itemToSpawn = Owner.EntityManager.SpawnEntity(_slice, Owner.Transform.Coordinates);
// This is done this way so that... food additives (read: poisons) remain in the system.
// Basically, we want to:
// 1. Split off a representative chunk
var lostSolution = scs.SplitSolution(Owner.Uid, solution,
solution.CurrentVolume / FixedPoint2.New(Count));
// 2. Delete the Nutriment (it's already in the target) so we just have additives
// It might be an idea to remove the removal of Nutriment & clear the food
lostSolution.RemoveReagent("Nutriment", lostSolution.GetReagentQuantity("Nutriment"));
// 3. Dump whatever we can into the slice
if (itemToSpawn.TryGetComponent<FoodComponent>(out var itsFoodComp) && scs.TryGetSolution(itemToSpawn.Uid, itsFoodComp.SolutionName, out var itsSolution))
{
var lostSolutionPart = lostSolution.SplitSolution(itsSolution.AvailableVolume);
scs.TryAddSolution(itemToSpawn.Uid, itsSolution, lostSolutionPart);
}
if (eventArgs.User.TryGetComponent(out HandsComponent? handsComponent))
{
if (ContainerHelpers.IsInContainer(Owner))
{
handsComponent.PutInHandOrDrop(itemToSpawn.GetComponent<ItemComponent>());
}
}
SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner.Transform.Coordinates,
AudioParams.Default.WithVolume(-2));
Count--;
if (Count < 1)
{
Owner.Delete();
}
return true;
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
message.AddMarkup(Loc.GetString("sliceable-food-component-on-examine-remaining-slices-text", ("remainingCount", Count)));
}
}
}

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@@ -0,0 +1,127 @@
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Nutrition.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Nutrition.EntitySystems
{
internal class SliceableFoodSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SliceableFoodComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<SliceableFoodComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<SliceableFoodComponent, ComponentStartup>(OnComponentStartup);
}
private void OnInteractUsing(EntityUid uid, SliceableFoodComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
if (TrySliceFood(uid, args.UserUid, args.UsedUid, component))
args.Handled = true;
}
private bool TrySliceFood(EntityUid uid, EntityUid user, EntityUid usedItem,
SliceableFoodComponent? component = null, FoodComponent? food = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref component, ref food, ref transform) ||
string.IsNullOrEmpty(component.Slice))
{
return false;
}
if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var solution))
{
return false;
}
if (!EntityManager.TryGetComponent(usedItem, out UtensilComponent ? utensil) || (utensil.Types & UtensilType.Knife) == 0)
{
return false;
}
var sliceUid = EntityManager.SpawnEntity(component.Slice, transform.Coordinates).Uid;
var lostSolution = _solutionContainerSystem.SplitSolution(uid, solution,
solution.CurrentVolume / FixedPoint2.New(component.Count));
// Fill new slice
FillSlice(sliceUid, lostSolution);
if (EntityManager.TryGetComponent(user, out HandsComponent? handsComponent))
{
if (ContainerHelpers.IsInContainer(component.Owner))
{
handsComponent.PutInHandOrDrop(EntityManager.GetComponent<ItemComponent>(sliceUid));
}
}
SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound(), transform.Coordinates,
AudioParams.Default.WithVolume(-2));
component.Count--;
// If someone makes food proto with 1 slice...
if (component.Count < 1)
{
EntityManager.DeleteEntity(uid);
return true;
}
// Split last slice
if (component.Count == 1) {
var lastSlice = EntityManager.SpawnEntity(component.Slice, transform.Coordinates).Uid;
// Fill last slice with the rest of the solution
FillSlice(lastSlice, solution);
EntityManager.DeleteEntity(uid);
}
return true;
}
private void FillSlice(EntityUid sliceUid, Solution solution)
{
// Replace all reagents on prototype not just copying poisons (example: slices of eaten pizza should have less nutrition)
if (EntityManager.TryGetComponent<FoodComponent>(sliceUid, out var sliceFoodComp) &&
_solutionContainerSystem.TryGetSolution(sliceUid, sliceFoodComp.SolutionName, out var itsSolution))
{
_solutionContainerSystem.RemoveAllSolution(sliceUid, itsSolution);
var lostSolutionPart = solution.SplitSolution(itsSolution.AvailableVolume);
_solutionContainerSystem.TryAddSolution(sliceUid, itsSolution, lostSolutionPart);
}
}
private void OnComponentStartup(EntityUid uid, SliceableFoodComponent component, ComponentStartup args)
{
component.Count = component.TotalCount;
var foodComp = EntityManager.EnsureComponent<FoodComponent>(uid);
EntityManager.EnsureComponent<SolutionContainerManagerComponent>(uid);
_solutionContainerSystem.EnsureSolution(uid, foodComp.SolutionName);
}
private void OnExamined(EntityUid uid, SliceableFoodComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString("sliceable-food-component-on-examine-remaining-slices-text", ("remainingCount", component.Count)));
}
}
}

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@@ -28,7 +28,7 @@
maxVol: 8
reagents:
- ReagentId: Nutriment
Quantity: 7
Quantity: 4
# Custom Bread Example

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@@ -32,7 +32,7 @@
maxVol: 8
reagents:
- ReagentId: Nutriment
Quantity: 7
Quantity: 4
# Custom Cake Example
@@ -279,10 +279,10 @@
- type: SolutionContainerManager
solutions:
food:
maxVol: 10 # There is something weird about SliceBase: SliceableFoodComp has 5 default slices, which leads to total volume of 40, but CakeBase has only 26 total volume
maxVol: 8
reagents:
- ReagentId: Nutriment
Quantity: 7 # TODO: Recalculate volumes and nutrition for sliceable food
Quantity: 4
- ReagentId: Theobromine
Quantity: 1
# Tastes like sweetness, cake, chocolate.

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@@ -13,10 +13,10 @@
- type: SolutionContainerManager
solutions:
food:
maxVol: 20
maxVol: 24
reagents:
- ReagentId: Nutriment
Quantity: 15
Quantity: 20
- type: SliceableFood
count: 4
- type: Tag
@@ -24,13 +24,16 @@
- NoSpinOnThrow
- type: entity
parent: FoodPieBase
parent: FoodInjectableBase # Not sliceable
id: FoodPieSliceBase
abstract: true
description: A slice of pie. Tasty!
components:
- type: Food
trash: FoodPlateSmall
- type: Sprite
sprite: Objects/Consumable/Food/Baked/pie.rsi
netsync: false
- type: SolutionContainerManager
solutions:
food:
@@ -38,6 +41,9 @@
reagents:
- ReagentId: Nutriment
Quantity: 5
- type: Tag
tags:
- NoSpinOnThrow
# Pie

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@@ -13,12 +13,12 @@
- type: SolutionContainerManager
solutions:
food:
maxVol: 20
maxVol: 36
reagents:
- ReagentId: Nutriment
Quantity: 15
Quantity: 30
- type: SliceableFood
count: 8
count: 6
- type: Item
size: 8
- type: Tag
@@ -26,12 +26,15 @@
- Pizza
- type: entity
parent: FoodPizzaBase
parent: FoodInjectableBase # Not sliceable
id: FoodPizzaSliceBase
abstract: true
components:
- type: Food
trash: FoodPlateSmall
- type: Sprite
sprite: Objects/Consumable/Food/Baked/pizza.rsi
netsync: false
- type: SolutionContainerManager
solutions:
food:

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@@ -314,7 +314,7 @@
- type: SolutionContainerManager
solutions:
food:
maxVol: 15
maxVol: 18
reagents:
- ReagentId: Nutriment
Quantity: 15
@@ -433,6 +433,13 @@
components:
- type: Sprite
state: cheesewedge
- type: SolutionContainerManager
solutions:
food:
maxVol: 6
reagents:
- ReagentId: Nutriment
Quantity: 5
- type: entity
name: burned mess