Moves Sliceable to ECS (#5552)
This commit is contained in:
@@ -1,113 +1,30 @@
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using System.Threading.Tasks;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Hands.Components;
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using Content.Server.Items;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Sound;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Analyzers;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Nutrition.Components
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namespace Content.Server.Nutrition.Components
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{
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{
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[RegisterComponent]
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[RegisterComponent, Friend(typeof(SliceableFoodSystem))]
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#pragma warning disable 618
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internal class SliceableFoodComponent : Component
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class SliceableFoodComponent : Component, IInteractUsing, IExamine
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#pragma warning restore 618
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{
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{
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public override string Name => "SliceableFood";
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public override string Name => "SliceableFood";
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int IInteractUsing.Priority => 1; // take priority over eating with utensils
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[DataField("slice")]
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[DataField("slice")]
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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private string _slice = string.Empty;
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public string Slice = string.Empty;
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[DataField("sound")]
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[DataField("sound")]
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
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[DataField("count")]
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[DataField("count")]
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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private ushort _totalCount = 5;
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public ushort TotalCount = 5;
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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public ushort Count;
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public ushort Count;
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protected override void Initialize()
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{
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base.Initialize();
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Count = _totalCount;
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var foodComp = Owner.EnsureComponent<FoodComponent>();
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Owner.EnsureComponent<SolutionContainerManagerComponent>();
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EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner.Uid, foodComp.SolutionName);
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (string.IsNullOrEmpty(_slice))
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{
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return false;
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}
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var scs = EntitySystem.Get<SolutionContainerSystem>();
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if (!Owner.TryGetComponent<FoodComponent>(out var foodComp) || !scs.TryGetSolution(Owner.Uid, foodComp.SolutionName, out var solution))
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{
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return false;
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}
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if (!eventArgs.Using.TryGetComponent(out UtensilComponent? utensil) || (utensil.Types & UtensilType.Knife) == 0)
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{
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return false;
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}
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var itemToSpawn = Owner.EntityManager.SpawnEntity(_slice, Owner.Transform.Coordinates);
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// This is done this way so that... food additives (read: poisons) remain in the system.
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// Basically, we want to:
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// 1. Split off a representative chunk
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var lostSolution = scs.SplitSolution(Owner.Uid, solution,
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solution.CurrentVolume / FixedPoint2.New(Count));
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// 2. Delete the Nutriment (it's already in the target) so we just have additives
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// It might be an idea to remove the removal of Nutriment & clear the food
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lostSolution.RemoveReagent("Nutriment", lostSolution.GetReagentQuantity("Nutriment"));
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// 3. Dump whatever we can into the slice
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if (itemToSpawn.TryGetComponent<FoodComponent>(out var itsFoodComp) && scs.TryGetSolution(itemToSpawn.Uid, itsFoodComp.SolutionName, out var itsSolution))
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{
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var lostSolutionPart = lostSolution.SplitSolution(itsSolution.AvailableVolume);
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scs.TryAddSolution(itemToSpawn.Uid, itsSolution, lostSolutionPart);
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}
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if (eventArgs.User.TryGetComponent(out HandsComponent? handsComponent))
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{
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if (ContainerHelpers.IsInContainer(Owner))
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{
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handsComponent.PutInHandOrDrop(itemToSpawn.GetComponent<ItemComponent>());
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}
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}
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SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner.Transform.Coordinates,
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AudioParams.Default.WithVolume(-2));
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Count--;
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if (Count < 1)
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{
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Owner.Delete();
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}
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return true;
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}
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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message.AddMarkup(Loc.GetString("sliceable-food-component-on-examine-remaining-slices-text", ("remainingCount", Count)));
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}
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}
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}
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}
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}
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127
Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs
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127
Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs
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@@ -0,0 +1,127 @@
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Hands.Components;
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using Content.Server.Items;
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using Content.Server.Nutrition.Components;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Nutrition.EntitySystems
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{
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internal class SliceableFoodSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SliceableFoodComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<SliceableFoodComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<SliceableFoodComponent, ComponentStartup>(OnComponentStartup);
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}
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private void OnInteractUsing(EntityUid uid, SliceableFoodComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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if (TrySliceFood(uid, args.UserUid, args.UsedUid, component))
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args.Handled = true;
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}
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private bool TrySliceFood(EntityUid uid, EntityUid user, EntityUid usedItem,
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SliceableFoodComponent? component = null, FoodComponent? food = null, TransformComponent? transform = null)
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{
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if (!Resolve(uid, ref component, ref food, ref transform) ||
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string.IsNullOrEmpty(component.Slice))
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{
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return false;
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}
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if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var solution))
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{
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return false;
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}
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if (!EntityManager.TryGetComponent(usedItem, out UtensilComponent ? utensil) || (utensil.Types & UtensilType.Knife) == 0)
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{
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return false;
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}
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var sliceUid = EntityManager.SpawnEntity(component.Slice, transform.Coordinates).Uid;
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var lostSolution = _solutionContainerSystem.SplitSolution(uid, solution,
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solution.CurrentVolume / FixedPoint2.New(component.Count));
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// Fill new slice
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FillSlice(sliceUid, lostSolution);
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if (EntityManager.TryGetComponent(user, out HandsComponent? handsComponent))
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{
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if (ContainerHelpers.IsInContainer(component.Owner))
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{
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handsComponent.PutInHandOrDrop(EntityManager.GetComponent<ItemComponent>(sliceUid));
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}
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}
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SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound(), transform.Coordinates,
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AudioParams.Default.WithVolume(-2));
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component.Count--;
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// If someone makes food proto with 1 slice...
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if (component.Count < 1)
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{
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EntityManager.DeleteEntity(uid);
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return true;
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}
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// Split last slice
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if (component.Count == 1) {
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var lastSlice = EntityManager.SpawnEntity(component.Slice, transform.Coordinates).Uid;
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// Fill last slice with the rest of the solution
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FillSlice(lastSlice, solution);
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EntityManager.DeleteEntity(uid);
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}
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return true;
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}
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private void FillSlice(EntityUid sliceUid, Solution solution)
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{
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// Replace all reagents on prototype not just copying poisons (example: slices of eaten pizza should have less nutrition)
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if (EntityManager.TryGetComponent<FoodComponent>(sliceUid, out var sliceFoodComp) &&
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_solutionContainerSystem.TryGetSolution(sliceUid, sliceFoodComp.SolutionName, out var itsSolution))
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{
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_solutionContainerSystem.RemoveAllSolution(sliceUid, itsSolution);
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var lostSolutionPart = solution.SplitSolution(itsSolution.AvailableVolume);
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_solutionContainerSystem.TryAddSolution(sliceUid, itsSolution, lostSolutionPart);
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}
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}
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private void OnComponentStartup(EntityUid uid, SliceableFoodComponent component, ComponentStartup args)
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{
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component.Count = component.TotalCount;
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var foodComp = EntityManager.EnsureComponent<FoodComponent>(uid);
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EntityManager.EnsureComponent<SolutionContainerManagerComponent>(uid);
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_solutionContainerSystem.EnsureSolution(uid, foodComp.SolutionName);
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}
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private void OnExamined(EntityUid uid, SliceableFoodComponent component, ExaminedEvent args)
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{
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args.PushMarkup(Loc.GetString("sliceable-food-component-on-examine-remaining-slices-text", ("remainingCount", component.Count)));
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}
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}
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}
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@@ -28,7 +28,7 @@
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maxVol: 8
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maxVol: 8
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 7
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Quantity: 4
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# Custom Bread Example
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# Custom Bread Example
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@@ -32,7 +32,7 @@
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maxVol: 8
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maxVol: 8
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 7
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Quantity: 4
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# Custom Cake Example
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# Custom Cake Example
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@@ -279,10 +279,10 @@
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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maxVol: 10 # There is something weird about SliceBase: SliceableFoodComp has 5 default slices, which leads to total volume of 40, but CakeBase has only 26 total volume
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maxVol: 8
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 7 # TODO: Recalculate volumes and nutrition for sliceable food
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Quantity: 4
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- ReagentId: Theobromine
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- ReagentId: Theobromine
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Quantity: 1
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Quantity: 1
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# Tastes like sweetness, cake, chocolate.
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# Tastes like sweetness, cake, chocolate.
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@@ -13,10 +13,10 @@
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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maxVol: 20
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maxVol: 24
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 15
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Quantity: 20
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- type: SliceableFood
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- type: SliceableFood
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count: 4
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count: 4
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- type: Tag
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- type: Tag
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@@ -24,13 +24,16 @@
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- NoSpinOnThrow
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- NoSpinOnThrow
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- type: entity
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- type: entity
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parent: FoodPieBase
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parent: FoodInjectableBase # Not sliceable
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id: FoodPieSliceBase
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id: FoodPieSliceBase
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abstract: true
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abstract: true
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description: A slice of pie. Tasty!
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description: A slice of pie. Tasty!
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components:
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components:
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- type: Food
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- type: Food
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trash: FoodPlateSmall
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trash: FoodPlateSmall
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- type: Sprite
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sprite: Objects/Consumable/Food/Baked/pie.rsi
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netsync: false
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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@@ -38,6 +41,9 @@
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 5
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Quantity: 5
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- type: Tag
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tags:
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- NoSpinOnThrow
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# Pie
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# Pie
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@@ -13,12 +13,12 @@
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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maxVol: 20
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maxVol: 36
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 15
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Quantity: 30
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- type: SliceableFood
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- type: SliceableFood
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count: 8
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count: 6
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- type: Item
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- type: Item
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size: 8
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size: 8
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- type: Tag
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- type: Tag
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@@ -26,12 +26,15 @@
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- Pizza
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- Pizza
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- type: entity
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- type: entity
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parent: FoodPizzaBase
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parent: FoodInjectableBase # Not sliceable
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id: FoodPizzaSliceBase
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id: FoodPizzaSliceBase
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abstract: true
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abstract: true
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components:
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components:
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- type: Food
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- type: Food
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trash: FoodPlateSmall
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trash: FoodPlateSmall
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- type: Sprite
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sprite: Objects/Consumable/Food/Baked/pizza.rsi
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netsync: false
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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@@ -314,7 +314,7 @@
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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food:
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food:
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maxVol: 15
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maxVol: 18
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reagents:
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reagents:
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- ReagentId: Nutriment
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- ReagentId: Nutriment
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Quantity: 15
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Quantity: 15
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@@ -433,6 +433,13 @@
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: cheesewedge
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state: cheesewedge
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- type: SolutionContainerManager
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solutions:
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food:
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maxVol: 6
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reagents:
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- ReagentId: Nutriment
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Quantity: 5
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- type: entity
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- type: entity
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name: burned mess
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name: burned mess
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