Fixes Breaking Change with UI windows. (#192)
* Custom UI window constructors were changed. * Update Submodule.
This commit is contained in:
@@ -1,10 +1,11 @@
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using Content.Shared.GameObjects.Components.Power;
|
||||
using SS14.Client.Interfaces.Graphics;
|
||||
using SS14.Client.UserInterface.Controls;
|
||||
using SS14.Client.UserInterface.CustomControls;
|
||||
using SS14.Shared.GameObjects;
|
||||
using SS14.Shared.Interfaces.GameObjects;
|
||||
using SS14.Shared.Interfaces.Network;
|
||||
using SS14.Shared.IoC;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
@@ -22,7 +23,7 @@ namespace Content.Client.GameObjects.Components.Power
|
||||
{
|
||||
LastWindow.Dispose();
|
||||
}
|
||||
LastWindow = new SS14Window
|
||||
LastWindow = new SS14Window(IoCManager.Resolve<IDisplayManager>())
|
||||
{
|
||||
Title = "Power Debug Tool",
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user