PipeHeaterComponent (#3443)
* PipeHeaterComponent Heater rsi Heater prototype * Client ignore
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@@ -151,6 +151,7 @@ namespace Content.Client
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"PressureVent",
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"VolumePump",
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"PressureSiphon",
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"PipeHeater",
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"SignalReceiver",
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"SignalSwitch",
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"SignalTransmitter",
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@@ -0,0 +1,66 @@
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#nullable enable
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Placeholder component for adjusting the temperature of gas in pipes.
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/// </summary>
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[RegisterComponent]
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public class PipeHeaterComponent : Component
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{
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public override string Name => "PipeHeater";
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[ViewVariables]
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private PipeNode? _heaterPipe;
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[ViewVariables(VVAccess.ReadWrite)]
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private float TargetTemperature { get; set; }
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public override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn<PipeNetDeviceComponent>();
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SetPipe();
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}
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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switch (message)
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{
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case PipeNetUpdateMessage:
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Update();
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break;
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}
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}
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public void Update()
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{
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if (_heaterPipe == null)
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return;
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_heaterPipe.Air.Temperature = TargetTemperature;
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}
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private void SetPipe()
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{
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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Logger.Error($"{nameof(PipeHeaterComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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_heaterPipe = container.Nodes.OfType<PipeNode>().FirstOrDefault();
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if (_heaterPipe == null)
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{
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Logger.Error($"{nameof(PipeHeaterComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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}
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}
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}
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@@ -0,0 +1,33 @@
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- type: entity
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id: Heater
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name: Heater
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description: Heats gas.
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placement:
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mode: SnapgridCenter
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components:
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- type: Clickable
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- type: InteractionOutline
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- type: Physics
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- type: SnapGrid
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offset: Center
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- type: Damageable
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Sprite
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netsync: false
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sprite: Constructible/Atmos/heater.rsi
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layers:
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- state: heater
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- state: heaterPipe
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- type: NodeContainer
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nodes:
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- !type:PipeNode
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nodeGroupID: Pipe
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pipeDirection: East
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- type: PipeHeater
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BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heater.png
Normal file
BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heater.png
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Binary file not shown.
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After Width: | Height: | Size: 1.6 KiB |
BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heaterOn.png
Normal file
BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heaterOn.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.8 KiB |
BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heaterPipe.png
Normal file
BIN
Resources/Textures/Constructible/Atmos/heater.rsi/heaterPipe.png
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Binary file not shown.
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After Width: | Height: | Size: 321 B |
21
Resources/Textures/Constructible/Atmos/heater.rsi/meta.json
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21
Resources/Textures/Constructible/Atmos/heater.rsi/meta.json
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@@ -0,0 +1,21 @@
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{
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"version":1,
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"size":{
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"x":32,
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"y":32
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},
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"license":"CC-BY-SA-3.0",
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"copyright":"Taken from https://github.com/tgstation/tgstation at commit 57cd1d59ca019dd0e7811ac451f295f818e573da",
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"states":[
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{
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"name":"heater",
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},
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{
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"name":"heaterOn",
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},
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{
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"name":"heaterPipe",
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"directions":4,
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}
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]
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}
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