Fix pushing (#3574)
Forgot I had commandeered that property Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -85,7 +85,7 @@ namespace Content.Shared.Physics.Controllers
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if (weightless)
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{
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total *= mobMover.PushStrength;
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total *= mobMover.WeightlessStrength;
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}
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if (total != Vector2.Zero)
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